Idem vs Unity Version Control
Idem
idem.ggUnity Version Control
unity.comSide by side
| Figure | Idem | Unity Version Control |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | Yes |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | — | Yes |
| macOS | — | Yes |
| Linux | — | Yes |
| API | Yes | Yes |
| Self-hosted | Yes | Yes |
| Plans published | 1 | 9 |
| Spec score · Game Matchmaking Software | 7.9 (#20) | 8.6 (#11) |
| Integrations | Idem offers hosting and game backend integrations, plus authentication options including Google, Facebook, GitHub, Discord, Steam, and username/password. | Unity names JIRA, Rider, TeamCity, Jenkins, Bamboo, Unreal Engine, and Discord among its integrations and supported tools. |
| Support | General questions can be sent to [email protected]; urgent technical outages should be reported using the phone number in the customer's terms and conditions. | The product page describes support response by email in less than 24 hours, remote support for complex problems, and priority for development-team code hotfixes. |
Plans
Unity Version Control
- Free tierFree
- Pay-as-you-goPrice not published
- Pay-as-you-goPriced on request
- Unity PersonalFree
- Unity Version Control hosted cloudFree
- Unity Version Control on-prem seats$38 a month
- Unity Pro$2,310 a year
- Unity EnterprisePriced on request
- Unity IndustryPriced on request
In their own words
Idem
Idem is a matchmaking service for multiplayer games, available through a managed cloud service or self-hosted deployment. It matches players using skill or rating, game mode, team size, parties, roles or factions, latency, geography, and custom criteria. PvPvP formats can use any number of players per team and teams per match. Pre-arranged parties are supported, and players who leave can be replaced. The system considers ping, suggests a suitable server location, and supports server allocation. Its rating engine applies Bayesian updates similar to TrueSkill or Glicko II. Queue-liquidity analytics forecast how larger modes or ping limits may affect queue availability. Integrations cover hosting, game backends, REST, WebSocket, Unity, Unreal, Beamable, and Pragma/Kotlin. The free self-hosted Community Edition is Open Match compatible and offers basic algorithm selection. Advanced commercial matchmaking is available for more complex needs. Self-hosted deployment runs as a stateless container in customer infrastructure.
Unity Version Control
Unity Version Control is an engine-agnostic source control tool for game development teams working with large files and binaries. It supports centralized and distributed workflows with branching and merging, as well as file-based workflows for artists. Smart Locks check that a user has the latest version before allowing a file lock, helping reduce merge conflicts. Teams can use Unity-hosted cloud servers or run the server on their own infrastructure. Desktop clients are available for Windows, macOS on Apple Silicon or Intel, and Linux. Named integrations and supported tools include JIRA, Rider, TeamCity, Jenkins, Bamboo, Unreal Engine and Discord. The free tier is free and includes unlimited cloud seats, 25 GB storage per organization per month and 100 GB egress per month; usage beyond included limits is pay-as-you-go. Unity lists on-prem seats at $38 a month. Upload and download communications use SSL, and permissions can be set for repositories, branches and individual items.