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irrKlang vs Sound Bakery

irrKlang

ambiera.com

Sound Bakery

soundbakery.jameskelly.audio

Side by side

FigureirrKlangSound Bakery
Price fromFreeFree
Free planYesYes
Free trial——
Open source——
WindowsYesYes
macOSYesYes
LinuxYesYes
Plans published51
Spec score · Game Audio Middleware8.3 (#7)7.2 (#22)
IntegrationsirrKlang is independent of Irrlicht and can be used in projects that do not use it.The maker lists CLAP among its audio dependencies and documents a CLAP host and plugin access in its API.
ProductirrKlang is a cross-platform 2D and 3D sound engine and audio library for C++, C# and .NET languages.Sound Bakery is free, open-source audio middleware for games, packaged with an authoring application and a C/C++ API for game-engine integration.

Plans

irrKlang

  • irrKlang non commercialFree
  • irrKlang Pro hobbyist (unlimited)€65, paid once
  • irrKlang Pro indie (unlimited)€290, paid once
  • irrKlang Pro full (single product)€490, paid once
  • irrKlang Pro unlimited (unlimited)€2,950, paid once

irrKlang pricing →

Sound Bakery

  • Sound BakeryFree

Sound Bakery pricing →

In their own words

irrKlang

irrKlang is a cross-platform 2D and 3D sound engine and audio library for C++ and .NET development. It plays WAV, OGG, MP3, FLAC, MOD, IT, S3M, and XM files, with both buffered and streamed playback. Its sound capabilities include 3D emulation for low-end hardware, linear or logarithmic rolloff, and effects such as echo, reverb, chorus, and distortion. Developers can use it from C++, C#, VisualBasic.NET, and Delphi.NET. Plugins can extend playback format support, and users can supply their own file readers and decoders. It does not depend on Irrlicht, so it can be used in projects without that engine. irrKlang runs on Windows, Linux, and macOS. It is free for non-commercial products; commercial use requires a Pro license. Listed one-time Pro options start at €65 for individuals and products sold for less than €20, with higher plans for other commercial uses. Linux requires ALSA, and 64-bit systems require matching 64-bit versions. Downloads are available only to existing licensees.

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Sound Bakery

Sound Bakery is free, open-source audio middleware for games on Windows, macOS, and Linux. It combines an authoring application with a C/C++ API for game-engine integration. The workflow covers audio asset management, sound selection, packaging, playback, and debugging. Its Sound Chef library wraps miniaudio and emulates FMOD functionality, while the system manages a node graph, sounds, resources, and output to the user’s device. The maker describes built-in multithreading and an aim to let users customize the engine, interface, tools, and behavior as a collaborative alternative to Wwise and FMOD. CLAP is listed among the dependencies, with API access to a CLAP host and plugins. GitHub provides binaries and source; building requires a C++ compiler, CMake 3.28 or higher, and Git. The project uses the MIT License.

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