Tech riderRev. 4 Oct 2026
  1. 1Runs onLinux, Mac, Windows
  2. 2CostsFree plan
  3. 3Runtime platformsWindows, macOS, Linux
3 lines stated Written from the maker's own pages: soundbakery.jameskelly.audio
The Sound Bakery homepage

Overview

Sound Bakery is ranked #21 of 23 in game audio middleware on Specifiction. It runs on Linux, macOS, Windows. There is a free plan.

Sound Bakery plans and pricing

All plans
Sound Bakery Free Free and open source · MIT licensed soundbakery.jameskelly.audio · 4 Oct 2026

Compared on game audio middleware

Free plan
Yessoundbakery.jameskelly.audio
Runtime platforms
Windows, macOS, Linuxsoundbakery.jameskelly.audio

Facts

Product
Sound Bakery is free, open-source audio middleware for games, packaged with an authoring application and a C/C++ API for game-engine integration.soundbakery.jameskelly.audio · 4 Oct 2026
Audio workflow
It supports audio asset management, sound selection, packaging, playback and debugging.soundbakery.jameskelly.audio · 4 Oct 2026
Audio engine
Its Sound Chef library wraps miniaudio and emulates FMOD functionality.soundbakery.jameskelly.audio · 4 Oct 2026
Authoring
The maker describes a full authoring application and built-in multithreading.soundbakery.jameskelly.audio · 4 Oct 2026
Customisation
The stated goal is to offer a collaborative, open alternative to Wwise and FMOD whose audio engine, look, tools and behaviour users can customise.soundbakery.jameskelly.audio · 4 Oct 2026
Audio system
The system manages a node graph, sounds, resources and audio output to the user's device.soundbakery.jameskelly.audio · 4 Oct 2026
Integrations
The maker lists CLAP among its audio dependencies and documents a CLAP host and plugin access in its API.soundbakery.jameskelly.audio · 4 Oct 2026
Supported platforms
The maker's site lists Windows, MacOS and Linux.soundbakery.jameskelly.audio · 4 Oct 2026
License
The project is modifiable and licensed under the MIT License.soundbakery.jameskelly.audio · 4 Oct 2026
Downloads
The Getting Started section directs users to GitHub releases for prebuilt binaries and source code, or to build from source.soundbakery.jameskelly.audio · 4 Oct 2026
Build requirements
Building from source requires a C++ compiler, CMake 3.28 or higher, and Git.soundbakery.jameskelly.audio · 4 Oct 2026
Support and contributions
The maker directs users to GitHub issues for bugs or feature requests and GitHub discussions to talk about the project.soundbakery.jameskelly.audio · 4 Oct 2026

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Sources