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SPECIFICTION
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JKSV vs Playnite Save Manager

JKSV

github.com

Playnite Save Manager

github.com

Side by side

FigureJKSVPlaynite Save Manager
Price fromFreeFree
Free planYesYes
Free trial——
Open source——
Windows—Yes
Plans published21
Spec score · Game Save Managers8.0 (#9)8.1 (#7)
LicenseThe GitHub repository identifies the project license as GPL-3.0.The project is licensed under AGPL-3.0.
PurposeJKSV is a Nintendo Switch homebrew save manager for backing up and restoring game save data.Playnite Save Manager is a plugin for backing up, restoring, and managing PC game saves.

Plans

JKSV

  • FreeFree
  • JKSVFree

JKSV pricing →

Playnite Save Manager

  • FreeFree

Playnite Save Manager pricing →

In their own words

JKSV

JKSV has no write-up on Specifiction yet; its figures are above.

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Playnite Save Manager

Playnite Save Manager is a Windows plugin for backing up, restoring, and organizing PC game saves within Playnite. It detects save locations automatically, including paths under a user profile, game directory, or emulator directory, and supports relative paths. Backups can include optional notes; when restoring, users can choose an earlier backup and keep selected files or folders from being overwritten. An optional setting creates a backup when a game stops, and the per-game backup limit can be set to 0 for unlimited copies. The plugin also imports and exports save-path configurations, ZIP backup packages, and global configurations with backups. Cloud synchronization runs through Rclone and is described as experimental. Users choose a provider through a setup wizard, but the project does not enumerate providers. Cloud sync can have upload or deletion issues; syncing configuration before a game starts may increase startup time, and restoring before uploads finish can cause cloud pulls or conflicts. Optional version tracking records CRC32 checksums. The plugin is free: free.

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