JoyXoff vs PadLink
JoyXoff
joyxoff.comPadLink
padlink.nimets.comSide by side
| Figure | JoyXoff | PadLink |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | Yes |
| Open source | — | — |
| Windows | Yes | Yes |
| macOS | — | Yes |
| iOS | — | Yes |
| Android | — | Yes |
| Plans published | 2 | 2 |
| Spec score · Controller Mapping Software | 8.2 (#9) | 8.1 (#11) |
| Maker | The software is developed by Diego Ferracini. | PadLink is published by Nimets Technology and operated by Rath Socheat in Phnom Penh, Cambodia. |
| Purpose | JoyXoff is a free Xbox controller mapper that simulates mouse and keyboard events, media functions, and process-specific profiles. | PadLink turns controllers macOS does not recognize into standard gamepad or keyboard-and-mouse input for games. |
| Support | The maker invites users to send questions or suggestions by email and links to the JoyXoff Wiki for more information. | The maker says it replies to email questions within one business day and handles bugs, controller requests, and feature ideas through its public GitHub community. |
Plans
In their own words
JoyXoff
JoyXoff is free Windows software that maps Xbox controller inputs to mouse and keyboard events, media functions and other bindings. Users can configure desktop bindings separately from profiles for individual processes, while profile bindings are disabled automatically when a program runs fullscreen. The utility works with XInput-compatible controllers, including Xbox 360 and Xbox One models listed by the maker. It includes an arcade-style virtual keyboard and a plain Xbox One-themed keyboard, and can turn off Xbox 360 wireless controllers. Steam users can create bindings intended to avoid Guide-button conflicts in Big Picture. PlayStation controllers may be used through an Xbox 360 controller emulator such as x360ce, with additional setup. JoyXoff requires Windows 8.1; Windows 10 or later is recommended. It starts with Windows after installation and stores files in %ProgramData%\Joyxoff. An option addresses UAC prompts and the sign-in screen. Version 3.65.10.1 for Windows x86 is listed with a June 24, 2026 date and SHA256 checksum.
PadLink
PadLink turns controllers that macOS does not recognize into game input, routing each as a virtual DualShock 4 or as keyboard and mouse. Different controllers can use those modes at the same time. Named profiles let users bind buttons to keys and assign analog sticks to Mouse, Arrow Keys, WASD, or off. The app reads USB HID controllers through per-device profiles, and its maker says it adds profiles over time. A companion iOS and Android app can act as a controller for a computer running PadLink on the same local network. PadLink is available for macOS, Windows, iOS, and Android. The free Standard plan supports one active controller; Pro costs 2.99 USD one-time and supports up to four, with ad-free Mobile Remote, Car Driving cockpit, and future updates. An optional Pro trial lasts 7 days, needs no card or sign-up, and supports up to two controllers. On Windows, virtual-gamepad output depends on the third-party ViGEmBus driver; keyboard-and-mouse output does not.