Kuriimu2 vs SLADE3
Kuriimu2
github.comSLADE3
slade.mancubus.netSide by side
| Figure | Kuriimu2 | SLADE3 |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Windows | Yes | Yes |
| macOS | — | Yes |
| Linux | — | Yes |
| Plans published | 1 | 1 |
| Spec score · Game Asset Extractors | 7.6 (#12) | 8.1 (#5) |
| License | GitHub lists the Kuriimu2 repository under the GPL-3.0 license. | The source repository identifies SLADE as GPL-2.0 licensed. |
| Purpose | Kuriimu2 is a game translation project manager and toolkit for fan translators, ROM hackers, and game modders. | SLADE3 is an editor for Doom-engine games and source ports that can view, modify, write, and convert game-specific and generic formats. |
| Supported formats | The project links to a compatibility spreadsheet for its large collection of supported game formats. | Supported formats include Doom WAD and ZIP/PK3, Quake PAK/WAD2, Build GRP/ART, and other game formats. |
Plans
In their own words
Kuriimu2
Kuriimu2 is a free, open-source project manager and toolkit for game translators, ROM hackers, and game modders. It helps inspect, extract, edit, and rebuild game resources across formats. Its tools handle archive, image, and text extraction and injection, as well as font inspection and modification; archive repacking is also supported. The project provides graphical and command-line builds, a modular plugin architecture, and an API for custom plugins. A compatibility spreadsheet lists its large collection of supported game formats. Version 1.2.1 is the latest stable release and adds all image plugins from Kukkii plus batch injection in the command line. Kuriimu2 is listed for Windows; the quick start directs users to launch Kuriimu2.exe. The project says to install the latest Microsoft Visual C++ Redistributable before use. It is under GPL-3.0, with no paid plans or usage limits stated. The project describes preservation, translation, research, and modding as intended uses.
SLADE3
SLADE3 is a free editor for Doom-engine games and source ports, available for Linux, macOS, and Windows. It handles archives and the resources inside them: users can create, open, save, import, export, order, convert, and revert entries, with several archives open in tabs for copying and pasting between them. Supported archive formats include Doom WAD and ZIP/PK3, Quake PAK and WAD2, Build GRP and ART, Shadowcaster DAT and LIB, and Amulets & Armor RES. Its map editor covers Doom, Hexen, and UDMF maps, with 3D editing and automatic sector generation. The text editor offers syntax highlighting, calltips, autocomplete, auto-indent, and find-and-replace. Graphics can be viewed, converted, palette-remapped, and exported to PNG; Doom composite textures can also be edited. SLADE3 plays several audio formats, including MUS, MIDI, XMI, HMI, and HMP. Stable release 3.2.12 is listed alongside beta 3.3.0 Beta 2, which may have bugs, crashes, or unfinished features.