Skip to content
SPECIFICTION
Get listed

LayaAir vs Stencyl

LayaAir

layaair.com

Stencyl

stencyl.com

Side by side

FigureLayaAirStencyl
Price fromFree$8.25/mo
Free planYesYes
Free trial——
Open source——
WebYesYes
WindowsYesYes
macOSYesYes
LinuxYesYes
iOSYesYes
AndroidYesYes
Plans published73
Spec score · Game Engine Software8.4 (#36)8.9 (#9)
Free planYesYes
Mobile exportYesYes
Scripting languagesTypeScriptHaxe
Source code modelopen_sourceopen_source
Target platformsHTML5 web; Android; iOS; macOS; Windows; Linux; WeChat,ByteDance,Alipay,OPPO,vivo and Xiaomi mini-game platformsiOS,Android,Windows,Mac,Linux,HTML5
Visual scriptingYesYes

Plans

LayaAir

  • LayaAir Enterprise (Regular)Price not published
  • LayaAir Enterprise (Service)Price not published
  • LayaAir Enterprise (VIP)Price not published
  • LayaAir基础版Free
  • LayaAir-企业(VIP)版Priced on request
  • LayaAir-企业(普通)版Priced on request
  • LayaAir-企业(服务)版Priced on request

LayaAir pricing →

Stencyl

  • Indie$99 a year
  • Studio$199 a year
  • StarterFree

Stencyl pricing →

In their own words

LayaAir

LayaAir has no write-up on Specifiction yet; its figures are above.

Visit layaair.com

Stencyl

Stencyl is game creation software for making mobile, web, and desktop games with visual logic or custom code. Its drag-and-drop designer uses snapping blocks and includes hundreds of ready-to-use blocks. Creators can also make and share blocks, import libraries, extend the engine with code, and write Haxe classes that work with block-based Behaviors. The Scene Designer provides selection, zooming, grid-snapping, and flood fill; the Actor Editor adjusts appearance, behaviors, and physical properties. Stencyl targets iOS, Android, Windows, Mac, Linux, and HTML5. The free Starter edition publishes HTML5 games and lets users test games on paid target platforms, but cannot publish desktop, iOS, or Android games and displays Stencyl branding. Indie costs $99 a year and adds web and desktop publishing without watermarks. Studio costs $199 a year and includes publishing to iOS and Android, ads, leaderboards, in-app purchases, and third-party plugins. Publishing iOS games to the App Store requires an active Apple developer license and a Mac. Stencyl says it collects no royalties on games.

Visit stencyl.com