LIAPP vs Steam Input
LIAPP
liapp.lockincomp.comSteam Input
partner.steamgames.comSide by side
| Figure | LIAPP | Steam Input |
|---|---|---|
| Price from | $116.66/mo | — |
| Free plan | — | — |
| Free trial | Yes | — |
| Open source | — | — |
| Web | Yes | — |
| Windows | — | Yes |
| macOS | — | Yes |
| Linux | — | Yes |
| iOS | Yes | — |
| Android | Yes | — |
| API | Yes | Yes |
| Self-hosted | Yes | — |
| Plans published | 11 | 0 |
| Spec score · Game DRM Software | 9.0 (#2) | 7.4 (#11) |
| Founded | 2013 | 1996 |
| Headquarters | Seongnam-si, Gyeonggi-do, South Korea | Bellevue, Washington, USA |
| Support | The plan comparison lists email support, call support, dedicated-channel support, and app compatibility testing among customer services. | The Steamworks documentation links to Steam Support for contacting support. |
Plans
LIAPP
- LIAPP Onsite Ticket$39.99, paid once
- Onsite$39.99, paid once
- LIAPP Onsite Monthly$139.99 a month
- Business$249.99 a month
- LIAPP Business$249.99 a month
- LIAPP Onsite Annual$1,399.90 a year
- LIAPP Business Annual$2,499.90 a year
- EnterprisePriced on request
- For GamePriced on request
- LIAPP EnterprisePriced on request
In their own words
LIAPP
LIAPP is a mobile app security service that protects apps from analysis, tampering, redistribution, rooting, debugging, hooking, and other attacks. Its protections include source-code encryption and obfuscation, anti-tampering, anti-debugging, and memory protection. Listed framework and engine support includes Flutter, React Native, JavaScript, JNI libraries, Unity, Native, Unreal Engine, and Cocos. A dashboard presents device, connection, and threat-detection statistics, with controls to turn security options on or off and monitor them in real time. LIAPP lists CI/CD integration, including Jenkins and TeamCity, and a REST API for extracting detection logs. For Game and Enterprise plans list on-premises support. The listed price starts at $39.99 per one-time ticket; Business costs $249.99 per month, and a 15-day trial is available. A monthly license covers one registered app and permits unlimited LIAPP applications to that app until the license expires.
Steam Input
Steam Input is a controller configurator built into the Steam client. It processes supported device input according to a player's settings before passing it to a game or application. Supported controllers include Steam, PlayStation, Xbox, Nintendo Switch Pro, PlayStation 3, and DirectInput gamepads. Players can create multiple per-game configurations and share them online, with settings available through the Steam desktop client or Big Picture mode. For games using the Steam Input API, Native mode supplies named actions and lets games check which physical controls are assigned. For games without API support, Legacy mode maps controller input to keyboard, mouse, or gamepad input. That can cause glitches in games that expect mouse and gamepad activity to remain separate, and on-screen control glyphs may not match the assigned inputs. Developers can use the action-based API to define game actions and action sets. Steam Input is free; Steamworks is a free suite of tools for developers making games or software on Steam.