LightLeaderboard vs Unity Version Control
LightLeaderboard
leaderboard.goproso.comUnity Version Control
unity.comSide by side
| Figure | LightLeaderboard | Unity Version Control |
|---|---|---|
| Price from | $19/mo | Free |
| Free plan | — | Yes |
| Free trial | — | Yes |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| iOS | Yes | — |
| Android | Yes | — |
| API | Yes | Yes |
| Self-hosted | — | Yes |
| Plans published | 2 | 9 |
| Spec score · Game Leaderboard Software | 7.7 (#25) | 8.7 (#10) |
| Integrations | The maker lists examples or guides for Kaboom.js, Phaser, PixiJS, Godot, Unity, and Unreal, alongside raw REST access. | Unity names JIRA, Rider, TeamCity, Jenkins, Bamboo, Unreal Engine, and Discord among its integrations and supported tools. |
| Intended users | The maker describes the product for indie game developers, multiplayer game creators, hackathon builders, and game studios. | Unity describes the product as source control for game development teams working with large repositories and files. |
| Security | The service supports HMAC-SHA256 score signing, per-key rate limits, and score bounds; its documentation says API keys and score secrets should stay server-side. | Unity says Unity Version Control upload and download communications use SSL and that it only allows SSL connections. |
| Support | Priority support is listed as a Pro plan feature. | The product page describes support response by email in less than 24 hours, remote support for complex problems, and priority for development-team code hotfixes. |
| What it does | LightLeaderboard provides real-time global leaderboards for games through a REST API. | Unity Version Control is an engine-agnostic source-control system for game studios, built on Plastic SCM and designed for code, large files, and binary assets. |
Plans
Unity Version Control
- Free tierFree
- Pay-as-you-goPrice not published
- Pay-as-you-goPriced on request
- Unity PersonalFree
- Unity Version Control hosted cloudFree
- Unity Version Control on-prem seats$38 a month
- Unity Pro$2,310 a year
- Unity EnterprisePriced on request
- Unity IndustryPriced on request
In their own words
LightLeaderboard
LightLeaderboard has no write-up on Specifiction yet; its figures are above.
Unity Version Control
Unity Version Control is an engine-agnostic source control tool for game development teams working with large files and binaries. It supports centralized and distributed workflows with branching and merging, as well as file-based workflows for artists. Smart Locks check that a user has the latest version before allowing a file lock, helping reduce merge conflicts. Teams can use Unity-hosted cloud servers or run the server on their own infrastructure. Desktop clients are available for Windows, macOS on Apple Silicon or Intel, and Linux. Named integrations and supported tools include JIRA, Rider, TeamCity, Jenkins, Bamboo, Unreal Engine and Discord. The free tier is free and includes unlimited cloud seats, 25 GB storage per organization per month and 100 GB egress per month; usage beyond included limits is pay-as-you-go. Unity lists on-prem seats at $38 a month. Upload and download communications use SSL, and permissions can be set for repositories, branches and individual items.