Live2D Cubism vs SpineBones
Live2D Cubism
live2d.comSpineBones
spinebones.agara.idSide by side
| Figure | Live2D Cubism | SpineBones |
|---|---|---|
| Price from | $5.65/mo | Free |
| Free plan | — | Yes |
| Free trial | Yes | — |
| Open source | — | — |
| Web | Yes | — |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| iOS | Yes | — |
| Android | Yes | — |
| API | — | Yes |
| Plans published | 20 | 1 |
| Spec score · 2D Game Animation Software | 8.9 (#2) | 8.2 (#8) |
| Spec score · 2D Character Animation Software | 8.8 (#6) | 8.3 (#14) |
| Spec score · Game Animation Software | 8.8 (#4) | 8.2 (#10) |
| Founded | 2006 | 2020 |
| Headquarters | Shinjuku-ku, Tokyo, Japan | Jembrana, Bali, Indonesia |
| Purpose | Cubism Editor models and animates drawn illustrations to create dynamic 2D expressions. | SpineBones is a 2D skeletal animation editor for building bone rigs, keying them on a timeline, and exporting animations. |
Plans
Live2D Cubism
- Cubism PRO for indie — Monthly$13.26 a month
- Cubism PRO for indie — Annual, year one$91.02 a year
- Cubism PRO for indie — Annual, year two$74.96 a year
- Cubism PRO for indie — Annual, year three and later$68.07 a year
- Cubism PRO for indie — 3-year plan$234.05 a month
- Cubism PRO for business — Monthly$61.32 a month
- Cubism PRO for business — Annual, year one$420.68 a year
- Cubism PRO for business — Annual, year two$380.91 a year
- Cubism PRO for business — Annual, year three and later$350.32 a year
- Cubism PRO for indie Monthly Plan$13.21 a month
In their own words
Live2D Cubism
Live2D Cubism Editor turns drawn illustrations into animated 2D models, with tools for shaping expressions through mesh deformation, physics, and lip sync. Live2D says its technology is used in mobile apps, console games, VTuber streaming, and animation. The editor runs on Windows and macOS, including Apple Silicon and Intel Mac versions, and exports PNG, JPEG, GIF, MP4, WebM, MOV, MOC3, model3.json, and motion3.json files. Editor files are supported by nizima LIVE and other third-party applications; Live2D also provides an After Effects plug-in and Photoshop scripts. The PRO trial lasts 42 days, after which the Editor continues as the FREE version. FREE is limited to one 2048 px texture file, 100 ArtMesh, 30 motion parameters, 50 deformers, and 30 parts; exceeding those limits prevents saving. FREE commercial use is restricted to General Users and Small-Scale Enterprises with annual sales under 10 million yen. Cubism PRO for indie is listed at $13.26 a month.
SpineBones
SpineBones is a free 2D skeletal animation editor for creating bone rigs, keying motion, and exporting animations. Rigging includes hierarchies, re-parenting, grouping, and inverse kinematics. Its timeline supports keyframe insertion, movement, selection, copying, looping, per-key easing, and audio tracks. Slots accept PNG, JPG, SVG, and WebP artwork, with multiple attachments and frame-by-frame swaps. Attachment meshes can be deformed with keyed vertices, and onion skin shows neighboring poses. SETUP stores the base pose; ANIMATE keys position, rotation, and scale. Exports include WebM video, transparent PNG sequences, sprite sheets with atlas data, and portable .sbn packages; legacy .json projects open too. An MCP bridge supports Claude and other MCP clients for rig elements, keyframes, frame-rate changes, and exports. It runs on macOS 12+ and Windows 10+, with no account, licence key, or trial timer.