Live2D Cubism
live2d.com
What it is
Live2D Cubism Editor turns drawn illustrations into animated 2D models, with tools for shaping expressions through mesh deformation, physics, and lip sync. Live2D says its technology is used in mobile apps, console games, VTuber streaming, and animation. The editor runs on Windows and macOS, including Apple Silicon and Intel Mac versions, and exports PNG, JPEG, GIF, MP4, WebM, MOV, MOC3, model3.json, and motion3.json files. Editor files are supported by nizima LIVE and other third-party applications; Live2D also provides an After Effects plug-in and Photoshop scripts. The PRO trial lasts 42 days, after which the Editor continues as the FREE version. FREE is limited to one 2048 px texture file, 100 ArtMesh, 30 motion parameters, 50 deformers, and 30 parts; exceeding those limits prevents saving. FREE commercial use is restricted to General Users and Small-Scale Enterprises with annual sales under 10 million yen. Cubism PRO for indie is listed at $13.26 a month.
Spec sheet
- Purpose
- Cubism Editor models and animates drawn illustrations to create dynamic 2D expressions.Read 29 Sep 2026 · live2d.com
- Supported platforms
- Windows,macOSRead 20 Sep 2026 · store.live2d.com
- Free plan
- YesRead 20 Sep 2026 · store.live2d.com
- Paid from
- 13.26Read 20 Sep 2026 · store.live2d.com
- Integrations
- Editor files are supported by nizima LIVE and various third-party applications, and Live2D provides an After Effects plug-in and Photoshop scripts.Read 29 Sep 2026 · live2d.com
- Headquarters
- Shinjuku-ku, Tokyo, JapanRead 28 Sep 2026 · live2d.com
- Founded
- 2006Read 28 Sep 2026 · live2d.com
- Company
- Live2D Inc. lists its address in Shinjuku, Tokyo, Japan, and says it was founded on July 31, 2006.Read 29 Sep 2026 · live2d.jp
- Animation features
- The Editor includes physics and lip-sync features for enhancing expressions.Read 29 Sep 2026 · live2d.com
- Export formats
- PNG,JPEG,GIF,MP4,WebM,MOV,MOC3,model3.json,motion3.jsonRead 20 Sep 2026 · store.live2d.com
- External application integration
- The Editor can communicate with external applications through an integration feature that lets them set and retrieve model parameter values.Read 29 Sep 2026 · docs.live2d.com
- FREE commercial use
- FREE commercial use is permitted only for General Users and Small-Scale Enterprises with annual sales under 10 million yen; other users are limited to non-commercial or supervision purposes.Read 29 Sep 2026 · live2d.com
- FREE tier limits
- FREE supports up to one texture file at 2048 px, 100 ArtMesh, 30 motion parameters, 50 deformers, and 30 parts; exceeding FREE limits prevents saving.Read 29 Sep 2026 · live2d.com
- Integration security note
- Live2D warns that enabling remote external-application connections may expose the user to malicious attacks via the Internet.Read 29 Sep 2026 · docs.live2d.com
- SDK licensing
- The Cubism SDK can be downloaded with no initial cost, while SDK release licensing is a separate matter and is not included with the PRO for business subscription.Read 29 Sep 2026 · live2d.com
- SDK platforms
- Live2D lists SDKs for Unity, Native, Web, Java, Unreal Engine, and Cocos Creator; its SDK page lists support across Windows, macOS, Linux, Android, iOS, and WebGL depending on SDK.Read 29 Sep 2026 · live2d.com
- Security issue notice
- Live2D reports a vulnerability that could crash older Cubism Editor or Viewer versions when malformed MOC3 files are loaded, and provides a consistency checker for checking files.Read 29 Sep 2026 · live2d.com
- Support and learning
- Live2D provides manuals, tutorials, free sample data, and Live2D Help for users.Read 29 Sep 2026 · live2d.com
- Supported editor platforms
- Cubism Editor downloads are offered for Windows and macOS, including Apple Silicon and Intel macOS versions.Read 29 Sep 2026 · live2d.com
- Trial and free tier
- The PRO trial lasts 42 days, after which the Editor continues as the FREE version.Read 29 Sep 2026 · live2d.com
- Typical uses
- Live2D says its technology is used in mobile apps, console games, VTuber streaming, and animations.Read 29 Sep 2026 · live2d.com
Plans and prices
Strong points and limits
Strong points
- Supports mesh deformation, physics, and lip sync
- Exports image, video, and Live2D model formats
- Available for Windows and macOS
- 42-day PRO trial continues as the FREE version
Limits
- FREE has limits on textures, ArtMesh, parameters, deformers, and parts
- Exceeding FREE limits prevents saving
- FREE commercial use is limited by user type and annual sales
Who it suits
Cubism suits illustrators and creators who want to animate drawn artwork for uses such as games, apps, streaming, or animation. The FREE version has commercial-use restrictions and defined project limits; PRO is available to indie and business users.
Live2D Cubism in depth
Read the full write-up
Live2D Cubism turns drawn illustrations into animated 2D models, making it a strong fit for creators who want characters that retain the look of their artwork. Its puppet-style workflow, mesh deformation, physics and lip-sync tools are purpose-built for expressive character animation; the free tier’s strict model caps and commercial-use rules deserve a close look before committing.
Overview
Cubism Editor builds a movable model from an illustration, then uses motion parameters and deformation to animate it. Physics and lip-sync provide additional ways to shape movement and expression. Live2D says the technology is used in mobile apps, console games, VTuber streaming and animation, so it is aimed squarely at drawn-character work rather than general-purpose animation.
Export choices span still images, video and Live2D model data: PNG, JPEG, GIF, MP4, WebM, MOV, MOC3, model3.json and motion3.json. Cubism files are supported by nizima LIVE and third-party applications. An After Effects plug-in, Photoshop scripts and external-app integration provide routes into other workflows; the integration can let connected applications set and retrieve model parameter values.
External connections carry a security consideration: Live2D warns that enabling remote connections may expose the user to malicious attacks over the Internet. Live2D also reports a vulnerability in older Editor or Viewer versions that could crash when malformed MOC3 files are loaded, and provides a consistency checker for files.
Key features
Illustration-to-puppet animation: Mesh deformation and motion parameters let artists animate drawn characters while working from the original artwork. This is the central reason to choose Cubism over a tool aimed at other animation workflows.
Expressive motion: Physics and lip-sync features support more than manually posed movement, which suits characters intended to speak or react.
Multiple output types: Still and video formats sit alongside model and motion data formats, useful for both rendered clips and application-oriented workflows.
External integrations: nizima LIVE support, third-party app compatibility, the After Effects plug-in, Photoshop scripts and parameter access broaden where a model can be used. Remote access should be enabled with the stated security warning in mind.
SDK ecosystem: SDKs are offered for Unity, Native, Web, Java, Unreal Engine and Cocos Creator, with platform support varying by SDK. The SDK download has no initial cost, but release licensing is separate and is not included with PRO for business.
Learning material: Manuals, tutorials, sample data and Live2D Help give users resources for learning the editor and its workflows.
Pricing
Cubism is freemium: the PRO trial lasts 42 days, after which the Editor continues as the FREE version. FREE allows one texture file up to 2048 px, 100 ArtMesh, 30 motion parameters, 50 deformers and 30 parts. Exceeding those limits prevents saving, a consequential restriction for a growing model rather than a minor feature downgrade.
FREE commercial use is limited to General Users and Small-Scale Enterprises with annual sales under 10 million yen. Other users are limited to non-commercial or supervision purposes. That makes the free tier a plausible way to learn or develop within its caps, but not a safe assumption for commercial use by every organization.
Cubism PRO for indie has a flexible month-by-month plan at $13.26 a month. Annual billing is $91.02 a year in year one, $74.96 a year in year two, and $68.07 a year from year three onward; annual subscriptions cannot be cancelled during their subscription period. A 3-year plan is $234.05 a month and is non-renewable. The indie tier is the relevant paid route for general users and small-scale enterprises under the stated 10 million yen annual-sales threshold.
Cubism PRO for business is aimed at medium or large businesses. Its flexible monthly plan is $61.32 a month; annual billing is $420.68 a year in year one, $380.91 a year in year two, and $350.32 a year from year three onward. Annual subscriptions cannot be cancelled during the subscription period. Businesses should also budget separately for SDK release licensing, which is not included with PRO for business.
The lower-cost choice is not just a matter of monthly versus annual billing: FREE has hard save-blocking model limits and narrower commercial eligibility, while annual paid plans commit users for the subscription year. Choose the monthly option for flexibility, or an annual option only if its renewal commitment and intended use suit the project.
Platforms
Cubism Editor downloads are offered for Windows and macOS, including Apple Silicon and Intel Mac versions. The broader platform list includes Android, iOS and web, but those should not be confused with editor downloads: Live2D’s SDKs cover Windows, macOS, Linux, Android, iOS and WebGL depending on the SDK.
Who it's for
Cubism is best suited to illustrators, character artists and developers who need to animate drawn 2D characters for streaming, games, apps or animation. Its integrations and SDK options are useful when models must move between creative tools and an application pipeline. It is a weaker fit for people seeking a broadly applicable animation editor, or for users whose model will exceed FREE limits but who cannot take on a paid plan.
Pros and cons
Pro: The combination of mesh deformation, puppet animation, physics and lip-sync is specifically suited to expressive illustrated characters.
Pro: Still, video and model-data exports, plus SDKs and app integrations, support both rendered output and connected character workflows.
Pro: A 42-day PRO trial falls back to a continuing FREE editor rather than ending access altogether.
Con: FREE has explicit caps on texture size and model components, and crossing them prevents saving.
Con: FREE commercial use is restricted by user category and annual sales, so some organizations cannot use it commercially under that tier.
Con: The business PRO subscription does not include SDK release licensing, adding a separate licensing consideration for shipped products.
Con: Annual plans cannot be cancelled within the subscription period, and remote external-app connections have a stated security risk.
Alternatives
Consider Rive if a free, collaborative editor is a better match: its Free plan includes three collaborative files and one project, and it supports Android, iOS, Linux, macOS, web and Windows.
Effekseer is a free, open-source alternative for readers who prioritize those terms. LibreSprite is another free, open-source option, under GNU General Public License Version 2. SkelForm offers a free and open-source 2D skeletal animator.
Choose Spine if a paid tool with an Essential plan at $99 a month and exports to every supported format better suits the project. Spriter has a free version with PNG and spritesheet animation and basic animation features, with a one-user Spriter Pro license at $59.99 a month. SpineBones may suit a macOS or Windows user seeking a free tool with a 300-frame timeline, playback up to 120 FPS and WebM, PNG-sequence and sprite-sheet exports. Creature is a Windows-only paid alternative with a trial whose export functions are disabled.
For broader comparisons, browse 2D Game Animation Software, Game Animation Software, Cartoon Maker Software, 2D Character Animation Software or Animation Software.
Verdict
Choose Live2D Cubism if your work starts with drawn characters and needs expressive puppet-style animation, with exports and integrations for downstream use. The FREE editor and 42-day PRO trial lower the barrier to learning it, but the save-blocking caps and narrow commercial-use eligibility can rule out the free tier for production. Look elsewhere if you need a different animation workflow, broader free-tier headroom or business SDK release licensing included in the subscription.
Verdict
Cubism provides illustration animation tools, several export formats, and Windows and macOS editor downloads. Check the FREE limits and commercial-use terms before choosing a tier; Cubism PRO for indie is listed at $13.26 a month.
Where Specifiction places it
- 2D Game Animation Software#2 of 258.9
- Animation Software#11 of 1069.0
- 2D Character Animation Software#6 of 488.8
- Game Animation Software#4 of 328.8
- Cartoon Maker Software#8 of 318.8