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SPECIFICTION
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Effekseer vs Live2D Cubism

Effekseer

effekseer.github.io

Live2D Cubism

live2d.com

Side by side

FigureEffekseerLive2D Cubism
Price fromFree$5.65/mo
Free planYes—
Free trial—Yes
Open source——
WebYesYes
WindowsYesYes
macOSYesYes
LinuxYes—
iOSYesYes
AndroidYesYes
Plans published120
Spec score · 2D Game Animation Software8.4 (#5)8.9 (#2)
IntegrationsOfficial downloads include plugins or libraries for Unity, UnrealEngine, GodotEngine, RPGMakerMZ, WebGL, DXLibrary and Cocos2d-x.Editor files are supported by nizima LIVE and various third-party applications, and Live2D provides an After Effects plug-in and Photoshop scripts.
PurposeEffekseer is a tool for creating particle effects for games and movies.Cubism Editor models and animates drawn illustrations to create dynamic 2D expressions.

Plans

Effekseer

  • EffekseerFree

Effekseer pricing →

Live2D Cubism

  • Cubism PRO for indie — Monthly$13.26 a month
  • Cubism PRO for indie — Annual, year one$91.02 a year
  • Cubism PRO for indie — Annual, year two$74.96 a year
  • Cubism PRO for indie — Annual, year three and later$68.07 a year
  • Cubism PRO for indie — 3-year plan$234.05 a month
  • Cubism PRO for business — Monthly$61.32 a month
  • Cubism PRO for business — Annual, year one$420.68 a year
  • Cubism PRO for business — Annual, year two$380.91 a year
  • Cubism PRO for business — Annual, year three and later$350.32 a year
  • Cubism PRO for indie Monthly Plan$13.21 a month

Live2D Cubism pricing →

In their own words

Effekseer

Effekseer is a free, open-source tool for creating particle effects for games and movies. It exports effects as 2D animations or 3D effects, with runtimes available for Windows, Mac OS X, Linux, iOS, Android, and Emscripten. Included runtimes support DirectX, OpenGL, Unity, UnrealEngine4, and Cocos2d-x; separate downloads also provide plugins or libraries for GodotEngine, RPGMakerMZ, WebGL, DXLibrary, and other listed integrations. Programmer libraries support DirectX 9/11/12, OpenGL, Metal, and Vulkan. The listed available version is 1.80.7. Version 1.80 adds collision settings, UV repetition for tracks and ribbons, movement-aligned rotation, additional spawning options, external-model emission sources, and directional billboarding. It supports direct loading of gltf, glb, obj, geo, and bgeo models. GPU particle simulation and CPU/GPU profiling are preview features that may not be available in all environments. The tool and runtime use the MIT license; texture and effect data use CC-0. Playing effects in a game requires separate runtime or library packages.

Visit effekseer.github.io

Live2D Cubism

Live2D Cubism Editor turns drawn illustrations into animated 2D models, with tools for shaping expressions through mesh deformation, physics, and lip sync. Live2D says its technology is used in mobile apps, console games, VTuber streaming, and animation. The editor runs on Windows and macOS, including Apple Silicon and Intel Mac versions, and exports PNG, JPEG, GIF, MP4, WebM, MOV, MOC3, model3.json, and motion3.json files. Editor files are supported by nizima LIVE and other third-party applications; Live2D also provides an After Effects plug-in and Photoshop scripts. The PRO trial lasts 42 days, after which the Editor continues as the FREE version. FREE is limited to one 2048 px texture file, 100 ArtMesh, 30 motion parameters, 50 deformers, and 30 parts; exceeding those limits prevents saving. FREE commercial use is restricted to General Users and Small-Scale Enterprises with annual sales under 10 million yen. Cubism PRO for indie is listed at $13.26 a month.

Visit live2d.com