Live2D Cubism vs SpriteBrew
Live2D Cubism
live2d.comSpriteBrew
spritebrew.comSide by side
| Figure | Live2D Cubism | SpriteBrew |
|---|---|---|
| Price from | $5.65/mo | Free |
| Free plan | — | Yes |
| Free trial | Yes | — |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | — |
| macOS | Yes | — |
| iOS | Yes | — |
| Android | Yes | — |
| Plans published | 20 | 5 |
| Spec score · 2D Game Animation Software | 8.9 (#2) | 7.8 (#16) |
| Integrations | Editor files are supported by nizima LIVE and various third-party applications, and Live2D provides an After Effects plug-in and Photoshop scripts. | The maker’s repository says generation uses Retro Diffusion models and names Clerk for authentication, Stripe for payments, and Cloudflare for hosting and infrastructure. |
| Purpose | Cubism Editor models and animates drawn illustrations to create dynamic 2D expressions. | SpriteBrew generates pixel art characters and animated sprite sheets from text descriptions or uploaded art. |
Plans
Live2D Cubism
- Cubism PRO for indie — Monthly$13.26 a month
- Cubism PRO for indie — Annual, year one$91.02 a year
- Cubism PRO for indie — Annual, year two$74.96 a year
- Cubism PRO for indie — Annual, year three and later$68.07 a year
- Cubism PRO for indie — 3-year plan$234.05 a month
- Cubism PRO for business — Monthly$61.32 a month
- Cubism PRO for business — Annual, year one$420.68 a year
- Cubism PRO for business — Annual, year two$380.91 a year
- Cubism PRO for business — Annual, year three and later$350.32 a year
- Cubism PRO for indie Monthly Plan$13.21 a month
SpriteBrew
- FreeFree
- Starter$4.99, paid once
- Creator$14.99, paid once
- Studio$29.99, paid once
- Pro$79.99, paid once
In their own words
Live2D Cubism
Live2D Cubism Editor turns drawn illustrations into animated 2D models, with tools for shaping expressions through mesh deformation, physics, and lip sync. Live2D says its technology is used in mobile apps, console games, VTuber streaming, and animation. The editor runs on Windows and macOS, including Apple Silicon and Intel Mac versions, and exports PNG, JPEG, GIF, MP4, WebM, MOV, MOC3, model3.json, and motion3.json files. Editor files are supported by nizima LIVE and other third-party applications; Live2D also provides an After Effects plug-in and Photoshop scripts. The PRO trial lasts 42 days, after which the Editor continues as the FREE version. FREE is limited to one 2048 px texture file, 100 ArtMesh, 30 motion parameters, 50 deformers, and 30 parts; exceeding those limits prevents saving. FREE commercial use is restricted to General Users and Small-Scale Enterprises with annual sales under 10 million yen. Cubism PRO for indie is listed at $13.26 a month.
SpriteBrew
SpriteBrew is a web tool for making pixel art characters and animated sprite sheets from text descriptions or uploaded artwork. Its maker describes 21 visual styles across five categories. Users can also upload their own pixel art to create frame-based actions such as walks, attacks, idles, and jumps. Character detection uses contours, so a sprite sheet does not need a grid layout. The editor includes a pencil, eraser, eyedropper, undo and redo, with editing up to 16× zoom. Exports include TexturePacker, Aseprite, GameMaker, RPG Maker, Godot, and raw frames; exported sheets are supported by Unity, Godot, GameMaker, and RPG Maker. Editing tools work without an account, but AI generation requires sign-up. Free accounts have lifetime caps of 10 Pro or 30 Fast generations. The free plan lists 5 starting tokens, daily login and streak tokens, and a newsletter signup bonus. Paid token plans start at $4.99, paid once. Users own generated sprites and may use them commercially. The privacy policy says generated images are not stored on SpriteBrew servers and user data is not used to train AI models.