Ludusavi vs Playnite Save Manager
Ludusavi
github.comPlaynite Save Manager
github.comSide by side
| Figure | Ludusavi | Playnite Save Manager |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | Yes | — |
| Windows | Yes | Yes |
| macOS | Yes | — |
| Linux | Yes | — |
| API | Yes | — |
| Plans published | 2 | 1 |
| Spec score · Game Save Managers | 8.6 (#1) | 8.1 (#7) |
| Cloud integration | Cloud synchronization is implemented through Rclone, with bundled Rclone updates noted in releases. | Cloud backup synchronization uses Rclone and is described as experimental, with possible upload and deletion issues. |
| Distribution | Portable executables are available for Windows, Linux, and Mac, with Winget, Scoop, Flatpak, and Cargo distribution also listed. | The project recommends installation through the Playnite Add-on Database and also provides a downloadable .pext file through GitHub Releases. |
| License | The repository is released under the MIT License. | The project is licensed under AGPL-3.0. |
| Purpose | Ludusavi backs up PC video game save data and is written in Rust. | Playnite Save Manager is a plugin for backing up, restoring, and managing PC game saves. |
Plans
In their own words
Ludusavi
Ludusavi is a free Rust tool for backing up PC video game save data. It covers more than 19,000 games and allows custom entries, with support for libraries such as Steam, GOG, Epic, Heroic, and Lutris. Users can operate it through a graphical interface or a command-line interface for scripting. Supported data includes file-based saves, Windows registry saves, Steam Proton saves, and Steam screenshots. Ludusavi is also available as a Playnite extension. For cloud copies, it integrates with Rclone remotes including Google Drive, OneDrive, Dropbox, Box, FTP, SMB, and WebDAV. Its synchronization process checks local and cloud saves before uploading changes and warns about conflicts. The tool supports scheduled backups and version history. Its backup information uses the Ludusavi Manifest, with information primarily sourced from PCGamingWiki. Portable releases are available for Windows, Linux, and Mac under the MIT License. One limitation is that it does not automatically support backing up on one operating system and restoring on another.
Playnite Save Manager
Playnite Save Manager is a Windows plugin for backing up, restoring, and organizing PC game saves within Playnite. It detects save locations automatically, including paths under a user profile, game directory, or emulator directory, and supports relative paths. Backups can include optional notes; when restoring, users can choose an earlier backup and keep selected files or folders from being overwritten. An optional setting creates a backup when a game stops, and the per-game backup limit can be set to 0 for unlimited copies. The plugin also imports and exports save-path configurations, ZIP backup packages, and global configurations with backups. Cloud synchronization runs through Rclone and is described as experimental. Users choose a provider through a setup wizard, but the project does not enumerate providers. Cloud sync can have upload or deletion issues; syncing configuration before a game starts may increase startup time, and restoring before uploads finish can cause cloud pulls or conflicts. Optional version tracking records CRC32 checksums. The plugin is free: free.