Skip to content
SPECIFICTION
Get listed

MagicaVoxel vs pixemboss

MagicaVoxel

ephtracy.github.io

pixemboss

pixemboss.com

Side by side

FigureMagicaVoxelpixemboss
Price fromFreeFree
Free planYesYes
Free trial——
Open source——
Web—Yes
WindowsYes—
macOSYes—
Plans published11
Spec score · Voxel Editors8.1 (#7)7.6 (#12)

Plans

MagicaVoxel

  • MagicaVoxelFree

MagicaVoxel pricing →

pixemboss

  • FreeFree

pixemboss pricing →

In their own words

MagicaVoxel

MagicaVoxel is a free desktop voxel-art editor and interactive path-tracing renderer for Windows and macOS. Its model editor uses shader-based, GPU-accelerated brushes and editing commands, alongside sculpting and animation tools. The built-in GPU renderer provides interactive path tracing. An IO panel handles palette and material data plus rendering, camera, and notes settings in text form. Listed export choices include slices, cubes, and point clouds, and the maker provides a denoiser plugin download. The maker lists version 0.99.7.2, dated 7/12/2025, as Beta. MagicaVoxel is free to use for any project, with a listed plan price of free. The maker appreciates credit to the software. Selling or distributing the original or modified software inside other packages is disallowed. It is a desktop application rather than a web service, and the listed platforms are Windows and macOS. No free trial is offered. The product combines voxel modeling, GPU rendering, animation, and text-based project data import and export.

Visit ephtracy.github.io

pixemboss

Pixemboss is a browser-based editor for turning 2D pixel art into low-poly 3D models for games. Its 2D workspace includes shapes, layers, frames, per-pixel depth, stamps and palettes; the voxel editor adds sculpting, voxel layers, baked ambient occlusion, emissive and metallic materials, and dynamic lights. Models can be rigged and animated, with animation clips exported in GLB. The editor exports 3D formats including GLB, FBX, OBJ, DAE, STL, VOX and glTF, as well as sprite sheets, PNG, GIF and WebM. One-click import kits are available for Godot and Unity, and the Godot guide describes a plugin with a live-link workflow. Per-pixel depth ranges from 1 to 8, while unpainted pixels add no geometry. Some export details matter: cone lights and fog are viewport-only, and emissive or metallic properties reach GLB only with Palette texture colour mode active and Unlit off. Rigged exports use one plain material, so those colours appear flat. Pixemboss is free in the browser and can be started without installing anything or creating an account.

Visit pixemboss.com