Mari vs UVLayout
Mari
foundry.comUVLayout
uvlayout.comSide by side
| Figure | Mari | UVLayout |
|---|---|---|
| Price from | $57.42/mo | $8.33/mo |
| Free plan | Yes | — |
| Free trial | Yes | Yes |
| Open source | — | — |
| Windows | Yes | Yes |
| macOS | — | Yes |
| Linux | Yes | Yes |
| Plans published | 9 | 5 |
| Spec score · 3D Texturing Software | 8.3 (#6) | 7.7 (#19) |
| Founded | 1996 | 1994 |
| Headquarters | London, United Kingdom | Perth, Western Australia, Australia |
| Intended users | Mari is described as suited to freelancers and small companies when only one person needs access, while studio subscriptions offer node-locked or floating licenses for teams. | The maker says UVLayout is used by professionals in games and visual effects, hobbyists and students. |
| Purpose | Mari is a 3D painting package for high-resolution texturing and look development in VFX, animation and games. | UVLayout is a stand-alone application for creating and editing UV texture coordinates for 3D polymeshes and subdivision surfaces. |
| Support | Mari users can get help through Foundry’s Support Portal or Community, and Individual Subscription customers receive support by email while their subscription is valid. | Support is available by email, a public forum, user and install guides, and a login for installers and license activation keys. |
Plans
Mari
- Studio Subscription$1,289 a year
- Quarterly Rental$949 a month
- Individual Subscription$689 a year
- Individual Subscription$86 a month
- Mari Non-commercialFree
- Mari Individual Subscription (monthly)$86 a month
- Mari Individual Subscription (annual)$689 a year
- Mari Rent$949, paid once
- Mari Subscribe (teams)$1,289 a year
UVLayout
- Student Term$35, paid once
- Student Year$100 a year
- Hobbyist$200, paid once
- Professional Dongle$330, paid once
- Professional Floating$400, paid once
In their own words
Mari
Mari is a 3D painting package for high-resolution texturing and look development in visual effects, animation, and games. Artists can preview projection-paint changes in context before committing them across texture maps. Its UDIM workflow supports thousands of textures per model, with each texture up to 32K × 32K pixels; the Multi-Channel Paint node can paint up to eight streams at once. Mari’s Bakery bakes geometry maps, including curvature and occlusion, across multiple objects and UDIMs. Pipeline support includes OpenColorIO, OpenSubdiv, FBX, Alembic, APIs, and Python scripting, with shaders for 3Delight, VRay, Unreal, and Arnold. Listed systems are Windows 11 64-bit and Linux 64-bit (Rocky/RHEL 9). Mari Non-commercial limits exports to 4K and 16-bit per channel, disables Python scripting, and allows at most five objects at once. Foundry offers an unrestricted 30-day trial. Individual subscriptions cost $86 a month or $689 a year, subject to applicable taxes.