Matterfield vs Unity Version Control
Matterfield
matterfield.comUnity Version Control
unity.comSide by side
| Figure | Matterfield | Unity Version Control |
|---|---|---|
| Price from | $10/mo | Free |
| Free plan | Yes | Yes |
| Free trial | — | Yes |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | — | Yes |
| macOS | — | Yes |
| Linux | — | Yes |
| API | — | Yes |
| Self-hosted | — | Yes |
| Plans published | 4 | 9 |
| Spec score · 3D Asset Libraries | 7.8 (#17) | 8.6 (#6) |
| Intended users | Matterfield describes Friend as suited to hobbyists, casual users, and creators, and Benefactor as for companies needing rich content and support. | Unity describes the product as source control for game development teams working with large repositories and files. |
| Purpose | The company says it creates 3D and 2D content for VFX, computer vision, and video game developers. | Unity Version Control is an engine-agnostic version control and source code management tool for game development teams, designed for large files and binaries. |
| Security | The privacy policy says user account data is stored on secure servers in Virginia and asset downloads use secure, time-limited signed URLs. | Unity says Unity Version Control upload and download communications use SSL and that it only allows SSL connections. |
| Support | The plans page directs users needing help to support and says plan changes can be made through account settings. | The product page describes support response by email in less than 24 hours, remote support for complex problems, and priority for development-team code hotfixes. |
Plans
Matterfield
- No SponsorshipFree
- Friend$10 a month
- Partner$25 a month
- Benefactor$75 a month
Unity Version Control
- Free tierFree
- Pay-as-you-goPrice not published
- Pay-as-you-goPriced on request
- Unity PersonalFree
- Unity Version Control hosted cloudFree
- Unity Version Control on-prem seats$38 a month
- Unity Pro$2,310 a year
- Unity EnterprisePriced on request
- Unity IndustryPriced on request
In their own words
Matterfield
Matterfield is a web-based library of scanned real-world 3D assets for VFX, computer vision, and video game development. Its catalog includes 3D models, textures, HDRIs, software, scripts, and tools, with downloads in FBX, PNG, EXR, and HIP (ZIP) formats. Matterfield describes production workflows using advanced 3D scanning and multiple capture methods. The free No Sponsorship plan costs nothing and includes common models and textures, collections, a blog, and a knowledgebase. Friend costs $10 a month and adds all 3D models and textures. Partner costs $25 a month and adds HDRIs, software, scripts, tools, and asset sponsorship. Benefactor costs $75 a month, adds high-poly source data plus revision and variation requests, and is required for companies with revenue over 100k. Required subscriptions provide unlimited downloads. Commercial use is allowed, but assets cannot be resold on other websites or used for AI training without an agreement.
Unity Version Control
Unity Version Control is an engine-agnostic source control tool for game development teams working with large files and binaries. It supports centralized and distributed workflows with branching and merging, as well as file-based workflows for artists. Smart Locks check that a user has the latest version before allowing a file lock, helping reduce merge conflicts. Teams can use Unity-hosted cloud servers or run the server on their own infrastructure. Desktop clients are available for Windows, macOS on Apple Silicon or Intel, and Linux. Named integrations and supported tools include JIRA, Rider, TeamCity, Jenkins, Bamboo, Unreal Engine and Discord. The free tier is free and includes unlimited cloud seats, 25 GB storage per organization per month and 100 GB egress per month; usage beyond included limits is pay-as-you-go. Unity lists on-prem seats at $38 a month. Upload and download communications use SSL, and permissions can be set for repositories, branches and individual items.