mcblend vs Minecraft Creator Tools
mcblend
mcblend.readthedocs.ioMinecraft Creator Tools
mctools.devSide by side
| Figure | mcblend | Minecraft Creator Tools |
|---|---|---|
| Price from | Free | — |
| Free plan | Yes | — |
| Free trial | — | — |
| Open source | — | — |
| Web | — | Yes |
| Windows | Yes | — |
| macOS | Yes | — |
| Linux | Yes | — |
| Plans published | 1 | 0 |
| Spec score · Minecraft Add-on Editors | 8.2 (#4) | 6.5 (#25) |
| Audience | The documentation describes Mcblend as a tool for Minecraft creators who want to use Blender’s 3D modeling and animation tools on Minecraft creations. | The documentation describes templates for creators ranging from people new to add-ons to experienced creators working with behavior packs and scripting. |
| Purpose | Mcblend is a Blender add-on for creating and modifying Minecraft Bedrock Edition models. | Minecraft Creator Tools is a Mojang-produced open-source toolset for creating Minecraft Bedrock Edition content and add-ons. |
| Support | The project README invites questions and comments in the #mcblend channel of the Bedrock OSS Discord. | The project repository directs users with issues to create a GitHub issue. |
Plans
In their own words
mcblend
mcblend is a free, open-source Blender add-on for creating and modifying Minecraft Bedrock Edition models. It imports and exports entity and attachable models, including cubes and polymeshes. For animation, it exports keyframes and poses, and can bake animations into Minecraft format, including work using inverse kinematics and constraints. It can also turn Blender camera movement and field-of-view animation into JavaScript data for Minecraft Script API cutscenes and scripted camera playback; additional game logic is needed to apply that data to a player's camera.
The add-on arranges UV coordinates for cube faces and can create a template texture. Polymeshes use Blender's regular texturing features. It also draws on Blender's rigging and physics tools and can set up rigid bodies automatically. Installation uses a ZIP downloaded from GitHub releases and added through Blender's Add-ons preferences; the documentation instructs users to install Blender 5.2. Models must use exactly one armature, with each cube or polymesh as a separate object parented to armature bones. Polymeshes are experimental in Minecraft and may not remain supported. Updates require removing the old add-on and installing a new version.
Minecraft Creator Tools
Minecraft Creator Tools has no write-up on Specifiction yet; its figures are above.