MetaTFT vs ReShade
MetaTFT
metatft.comReShade
reshade.meSide by side
| Figure | MetaTFT | ReShade |
|---|---|---|
| Price from | $3/mo | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | — |
| Windows | Yes | Yes |
| Linux | — | Yes |
| Plans published | 4 | 1 |
| Spec score · Game Overlay Software | 8.1 (#9) | 7.3 (#21) |
Plans
MetaTFT
- FreeFree
- MetaTFT Membership$3 a month
- MetaTFT Membership Plus$5 a month
- Big Supporter$10 a month
In their own words
MetaTFT
MetaTFT provides Teamfight Tactics statistics, data, and tools on the web and through a Windows desktop app. The app runs on Overwolf and can respond to events during a match. Its current-meta comps include board and positioning information, leveling and rolling guidance, and unit, item, counter, and performance details. Live scouting displays lobby player tags and recent games to help identify playstyles and likely comps. Match history records round-by-round details such as position, health, economy, experience, boards, and screenshots. Early game comps are available in the app; Patrons can also access them on the website. After a Riot policy change, MetaTFT stopped displaying augment statistics and describes an expert-maintained tier list instead. Win Chance estimates the chance of winning a round using a neural network trained on hundreds of thousands of rounds. The model does not account for positioning or crowd control, and its page reports 75% correct winners on a validation dataset. The free plan costs nothing. Membership plans cost $3 a month, $5 a month, and $10 a month, billed plus VAT; the listed page does not show their benefits.
ReShade
ReShade is free post-processing software for games and video applications on Linux and Windows. It adds effects such as SMAA antialiasing, screen space ambient occlusion, depth of field, chromatic aberration, film grain, color correction, and multi-pass blurring. Supported graphics APIs are Direct3D 9, 10, 11, and 12, OpenGL, and Vulkan. ReShade FX is the project’s shading language and compiler, based on HLSL, with support for textures, render states, color and depth data, timers, and key states. Shaders can be authored once for the supported APIs and compiled into HLSL, GLSL, or SPIR-V as appropriate. An add-on API supports ReShade and the games using it; full add-on support is available in an unsigned build. Multiplayer sessions automatically disable depth access to prevent exploitation. ReShade has been open source under the BSD 3-clause license since January 1, 2017. The site states version 6.8.0 was released on August 2, 2026. Windows requirements include Windows 7 SP1, 8.1, 10, or 11 and .NET Framework 4.8.