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MetaTFT vs ReShade

MetaTFT

metatft.com

ReShade

reshade.me

Side by side

FigureMetaTFTReShade
Price from$3/moFree
Free planYesYes
Free trial——
Open source——
WebYes—
WindowsYesYes
Linux—Yes
Plans published41
Spec score · Game Overlay Software8.1 (#9)7.3 (#21)

Plans

MetaTFT

  • FreeFree
  • MetaTFT Membership$3 a month
  • MetaTFT Membership Plus$5 a month
  • Big Supporter$10 a month

MetaTFT pricing →

ReShade

  • ReShadeFree

ReShade pricing →

In their own words

MetaTFT

MetaTFT provides Teamfight Tactics statistics, data, and tools on the web and through a Windows desktop app. The app runs on Overwolf and can respond to events during a match. Its current-meta comps include board and positioning information, leveling and rolling guidance, and unit, item, counter, and performance details. Live scouting displays lobby player tags and recent games to help identify playstyles and likely comps. Match history records round-by-round details such as position, health, economy, experience, boards, and screenshots. Early game comps are available in the app; Patrons can also access them on the website. After a Riot policy change, MetaTFT stopped displaying augment statistics and describes an expert-maintained tier list instead. Win Chance estimates the chance of winning a round using a neural network trained on hundreds of thousands of rounds. The model does not account for positioning or crowd control, and its page reports 75% correct winners on a validation dataset. The free plan costs nothing. Membership plans cost $3 a month, $5 a month, and $10 a month, billed plus VAT; the listed page does not show their benefits.

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ReShade

ReShade is free post-processing software for games and video applications on Linux and Windows. It adds effects such as SMAA antialiasing, screen space ambient occlusion, depth of field, chromatic aberration, film grain, color correction, and multi-pass blurring. Supported graphics APIs are Direct3D 9, 10, 11, and 12, OpenGL, and Vulkan. ReShade FX is the project’s shading language and compiler, based on HLSL, with support for textures, render states, color and depth data, timers, and key states. Shaders can be authored once for the supported APIs and compiled into HLSL, GLSL, or SPIR-V as appropriate. An add-on API supports ReShade and the games using it; full add-on support is available in an unsigned build. Multiplayer sessions automatically disable depth access to prevent exploitation. ReShade has been open source under the BSD 3-clause license since January 1, 2017. The site states version 6.8.0 was released on August 2, 2026. Windows requirements include Windows 7 SP1, 8.1, 10, or 11 and .NET Framework 4.8.

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