Skip to content
SPECIFICTION
Get listed

Miles Sound System vs Steam Audio SDK

Miles Sound System

radgametools.com

Steam Audio SDK

valvesoftware.github.io

Side by side

FigureMiles Sound SystemSteam Audio SDK
Price from—Free
Free plan—Yes
Free trialYes—
Open source——
WindowsYesYes
macOSYesYes
LinuxYesYes
iOSYesYes
AndroidYesYes
Plans published11
Spec score · Game Audio Middleware7.8 (#12)7.6 (#18)
PurposeMiles Sound System is audio middleware for games, licensed for over 7,200 games on 18 platforms.Steam Audio is a cross-platform toolkit for adding spatial audio to games and VR/AR apps.

Plans

Miles Sound System

  • Custom product licensePriced on request

Miles Sound System pricing →

Steam Audio SDK

  • Steam Audio SDKFree

Steam Audio SDK pricing →

In their own words

Miles Sound System

Miles Sound System has no write-up on Specifiction yet; its figures are above.

Visit radgametools.com

Steam Audio SDK

Steam Audio SDK is a free toolkit for adding spatial audio to games and VR/AR apps. It renders positional audio binaurally using HRTFs to model sound direction relative to the listener. Environmental features include physics-based sound propagation, occlusion, reflections and reverb. The SDK can spatialize Ambisonics audio and rotate it with listener orientation, and developers can provide HRTFs in AES SOFA format. Multicore CPUs and supported GPUs can accelerate environmental simulation and rendering. Listed integrations include Unity, Unreal Engine, FMOD Studio, Wwise and a C API. The C API is intended for custom game engines, audio middleware and digital audio workstations, and can be called from languages that use external libraries. Supported systems include Windows, Linux, macOS, Android and iOS; SteamOS is also listed as a runtime platform. Integration requirements include Unity 2017.3 or later, Unreal Engine 4.27 or later, FMOD Studio 2.00 or later and Wwise 2023.1.0 or later. The project describes its development tools as being in Beta. Steam Audio is available free to developers, subject to a license agreement.

Visit valvesoftware.github.io