Mixos Paint vs Texel
Mixos Paint
mixos.ioTexel
texel.artSide by side
| Figure | Mixos Paint | Texel |
|---|---|---|
| Price from | $5.99/mo | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | — |
| macOS | Yes | — |
| Linux | Yes | — |
| iOS | Yes | — |
| Android | Yes | — |
| API | Yes | Yes |
| Plans published | 8 | 2 |
| Spec score · 3D Texturing Software | 9.0 (#1) | 8.1 (#10) |
| Integrations | Export presets target Blender, Unreal, Unity, Godot, Cinema 4D, Maya and Houdini workflows. | The site describes live links to Blender, Maya, Houdini, and ZBrush, and API workflows for Houdini, Maya, Nuke, and Blender. |
| Support | Support is available by email at [email protected], and the app includes a feedback button that attaches the app version. | The terms page lists an email address for general questions and another for security reports. |
| What it does | Mixos Paint is a browser-based 3D texturing studio for painting layered physically based materials on imported meshes and exporting map sets. | Texel is a browser-based collaborative 3D texturing studio for VFX and game teams. |
Plans
Mixos Paint
- FreeFree
- Pro$5.99 a month
- Pro$8.99 a month
- Max$13.99 a month
- Max$17.99 a month
- Pay once license$79, paid once
- Pay once license$99, paid once
- Pro license$99, paid once
In their own words
Mixos Paint
Mixos Paint is a browser-based tool for painting layered PBR materials onto 3D models, with brushes, geometry-driven smart masks, and live viewport updates. Layers support blend modes, opacity, and separate controls for color, height, roughness, and metallic channels. Smart masks can generate effects such as edge wear, curvature, grime, and cavity. The app imports GLB, glTF, FBX, and OBJ models, and lists 2,669 ready-made PBR materials; users can import their own material libraries. Painting is free without a time limit, but exporting finished texture maps requires a paid plan or license. Paid exports include PBR maps up to 4K and presets for Blender, Unreal, Unity, Godot, Cinema 4D, Maya, and Houdini. The free desktop app's Live Link streams changing maps to Blender, Cinema 4D, and Unreal. Pro costs $8.99/mo, Max costs $17.99/mo, and a Pro license costs $99 once. Mixos says editing runs on the user's device, but it has no certifications or uptime guarantee.