Mixos Paint vs UVLayout
Mixos Paint
mixos.ioUVLayout
uvlayout.comSide by side
| Figure | Mixos Paint | UVLayout |
|---|---|---|
| Price from | $5.99/mo | $8.33/mo |
| Free plan | Yes | — |
| Free trial | — | Yes |
| Open source | — | — |
| Web | Yes | — |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| iOS | Yes | — |
| Android | Yes | — |
| API | Yes | — |
| Plans published | 8 | 5 |
| Spec score · 3D Texturing Software | 9.0 (#1) | 7.7 (#19) |
| Headquarters | New York, United States | Perth, Western Australia, Australia |
| Integrations | Export presets target Blender, Unreal, Unity, Godot, Cinema 4D, Maya and Houdini workflows. | The maker lists a plugin interface for integration into other applications. |
| Intended users | Mixos says it is for game artists, motion designers, 3D hobbyists, students and studios. | The maker says UVLayout is used by professionals in games and visual effects, hobbyists and students. |
| Support | Support is available by email at [email protected], and the app includes a feedback button that attaches the app version. | Support is available by email, a public forum, user and install guides, and a login for installers and license activation keys. |
Plans
Mixos Paint
- FreeFree
- Pro$5.99 a month
- Pro$8.99 a month
- Max$13.99 a month
- Max$17.99 a month
- Pay once license$79, paid once
- Pay once license$99, paid once
- Pro license$99, paid once
UVLayout
- Student Term$35, paid once
- Student Year$100 a year
- Hobbyist$200, paid once
- Professional Dongle$330, paid once
- Professional Floating$400, paid once
In their own words
Mixos Paint
Mixos Paint is a browser-based tool for painting layered PBR materials onto 3D models, with brushes, geometry-driven smart masks, and live viewport updates. Layers support blend modes, opacity, and separate controls for color, height, roughness, and metallic channels. Smart masks can generate effects such as edge wear, curvature, grime, and cavity. The app imports GLB, glTF, FBX, and OBJ models, and lists 2,669 ready-made PBR materials; users can import their own material libraries. Painting is free without a time limit, but exporting finished texture maps requires a paid plan or license. Paid exports include PBR maps up to 4K and presets for Blender, Unreal, Unity, Godot, Cinema 4D, Maya, and Houdini. The free desktop app's Live Link streams changing maps to Blender, Cinema 4D, and Unreal. Pro costs $8.99/mo, Max costs $17.99/mo, and a Pro license costs $99 once. Mixos says editing runs on the user's device, but it has no certifications or uptime guarantee.