My NES vs Nesalizer
My NES
github.comNesalizer
github.comSide by side
| Figure | My NES | Nesalizer |
|---|---|---|
| Price from | Free | — |
| Free plan | Yes | — |
| Free trial | — | — |
| Open source | — | — |
| Windows | Yes | Yes |
| Linux | — | Yes |
| Plans published | 1 | 0 |
| Spec score · NES Emulators | 7.9 (#7) | 7.1 (#17) |
| Compatibility | The project says it implements about 97% of known and documented mappers. | The README lists supported iNES mappers as 0, 1, 2, 3, 4, 5, 7, 9, 10, 11, 13, 28, 71, and 232. |
| License | The project describes My NES as .NET freeware licensed under GNU GPL version 3. | The project is licensed under GPLv2. |
| Performance | The project says the emulator is multithreaded and has been tested at 60 fps on older Windows machines. | The author reports about 6× emulation speed on a single core of an older Core i7 2600K. |
| Purpose | My NES is a portable, open-source NES/Famicom emulator written in C#. | Nesalizer is a work-in-progress NES emulator with real-time rewind that correctly reverses sound. |
| Support | The project asks users to report game problems through the linked My-Nes GitHub issues page. | The README invites bug reports and contributions and provides the author's email in reversed form. |
Plans
In their own words
My NES
My NES is a portable, open-source NES and Famicom emulator for Windows, written in C#. It emulates NES processing, supports NTSC, PALB and DENDY formats, and implements about 97% of known documented mappers. The project says it passes most known hardware behavior tests, although some games may fail because of an unimplemented mapper or emulation bug. A built-in launcher organizes games, shows information from NesCart DB, and records ratings and play time. Users can save and load states, take snapshots, record game audio and use Game Genie. Four-player joypads work through a keyboard, joystick or Xbox 360 controller. Video can be upscaled beyond Full HD. The emulator is multithreaded, and the project reports 60 fps on older Windows machines. My NES is.NET freeware under GNU GPL version 3, listed at free. It usually runs after extracting a portable package and stores settings and user files in Documents. Requirements include.NET Framework 4, DirectX and Microsoft C++ Runtime.