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SPECIFICTION
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My NES vs Nesbit

My NES

github.com

Nesbit

nesbit.app

Side by side

FigureMy NESNesbit
Price fromFree—
Free planYes—
Free trial——
Open source——
WindowsYes—
macOS—Yes
iOS—Yes
Plans published10
Spec score · NES Emulators7.9 (#7)6.9 (#20)
LimitationsThe project notes that some games may not work because of an unimplemented mapper or an emulation bug.Nesbit emulates one controller, does not play sampled audio, and does not implement some illegal CPU instructions.
PerformanceThe project says the emulator is multithreaded and has been tested at 60 fps on older Windows machines.The maker reports 60 FPS on M1 Macs and newer, and iPhone 14 Pro and newer.

Plans

My NES

  • My NESFree

My NES pricing →

Nesbit

No plans published.

Nesbit pricing →

In their own words

My NES

My NES is a portable, open-source NES and Famicom emulator for Windows, written in C#. It emulates NES processing, supports NTSC, PALB and DENDY formats, and implements about 97% of known documented mappers. The project says it passes most known hardware behavior tests, although some games may fail because of an unimplemented mapper or emulation bug. A built-in launcher organizes games, shows information from NesCart DB, and records ratings and play time. Users can save and load states, take snapshots, record game audio and use Game Genie. Four-player joypads work through a keyboard, joystick or Xbox 360 controller. Video can be upscaled beyond Full HD. The emulator is multithreaded, and the project reports 60 fps on older Windows machines. My NES is.NET freeware under GNU GPL version 3, listed at free. It usually runs after extracting a portable package and stores settings and user files in Documents. Requirements include.NET Framework 4, DirectX and Microsoft C++ Runtime.

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Nesbit

Nesbit has no write-up on Specifiction yet; its figures are above.

Visit nesbit.app