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SPECIFICTION
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My NES vs Nestalgia

My NES

github.com

Nestalgia

tiagohm.github.io

Side by side

FigureMy NESNestalgia
Price fromFreeFree
Free planYesYes
Free trial——
Open source——
WindowsYesYes
macOS—Yes
Linux—Yes
Plans published11
Spec score · NES Emulators7.9 (#7)7.9 (#8)
CompatibilityThe project says it implements about 97% of known and documented mappers.The site lists support for NES, Famicom, Famicom Disk System, Dendy, Vs. System, NSF and NSFe emulation.
ControllersIt supports four-player joypads through a keyboard, joystick, or Xbox 360 controller, and includes Game Genie.The site says more than 20 controllers are supported, including NES Controller, Zapper, Power Pad and Four Score.
LicenseThe project describes My NES as .NET freeware licensed under GNU GPL version 3.The GitHub repository identifies the project as GPL-3.0 licensed.
LimitationsThe project notes that some games may not work because of an unimplemented mapper or an emulation bug.The repository README says Nestalgia implements only the emulator and has no debugging tools.

Plans

My NES

  • My NESFree

My NES pricing →

Nestalgia

  • FreeFree

Nestalgia pricing →

In their own words

My NES

My NES is a portable, open-source NES and Famicom emulator for Windows, written in C#. It emulates NES processing, supports NTSC, PALB and DENDY formats, and implements about 97% of known documented mappers. The project says it passes most known hardware behavior tests, although some games may fail because of an unimplemented mapper or emulation bug. A built-in launcher organizes games, shows information from NesCart DB, and records ratings and play time. Users can save and load states, take snapshots, record game audio and use Game Genie. Four-player joypads work through a keyboard, joystick or Xbox 360 controller. Video can be upscaled beyond Full HD. The emulator is multithreaded, and the project reports 60 fps on older Windows machines. My NES is.NET freeware under GNU GPL version 3, listed at free. It usually runs after extracting a portable package and stores settings and user files in Documents. Requirements include.NET Framework 4, DirectX and Microsoft C++ Runtime.

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Nestalgia

Nestalgia is a work-in-progress emulator for NES and Famicom systems, built in Kotlin for Linux, macOS and Windows. It also emulates Famicom Disk System, Dendy, Vs. System, NSF and NSFe, and lists support for 305 mappers. The emulator includes save states, battery saves, overclocking and cheat codes, along with fullscreen display and screenshots. Audio, video, controller and emulation settings are configurable. More than 20 controllers are supported, including the NES Controller, Zapper, Power Pad and Four Score. The project lists passing CPU, video, audio, mapper and input accuracy tests. Windows, Linux and Mac downloads require Java 21 or newer. The project is free and open source under GPL-3.0, with no plan limits stated. Android is listed with an uncertain “Coming soon...or not :(” status. Developers can add its core library through JitPack using Gradle instructions. Nestalgia implements the emulator but does not include debugging tools.

Visit tiagohm.github.io