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My NES vs NET-NES

My NES

github.com

NET-NES

github.com

Side by side

FigureMy NESNET-NES
Price fromFreeFree
Free planYesYes
Free trial——
Open source——
WindowsYesYes
macOS—Yes
Linux—Yes
Plans published11
Spec score · NES Emulators7.9 (#7)7.4 (#13)
CompatibilityThe project says it implements about 97% of known and documented mappers.The README says it passes nestest CPU instruction tests and lists many tested games as working, while noting some games may show glitches or freeze.
LicenseThe project describes My NES as .NET freeware licensed under GNU GPL version 3.The software is distributed under the MIT License, which permits use, copying, modification, and distribution subject to the license conditions.
PurposeMy NES is a portable, open-source NES/Famicom emulator written in C#.NET-NES is a Nintendo Entertainment System emulator written in C# and capable of running some NES games.

Plans

My NES

  • My NESFree

My NES pricing →

NET-NES

  • NET-NESFree

NET-NES pricing →

In their own words

My NES

My NES is a portable, open-source NES and Famicom emulator for Windows, written in C#. It emulates NES processing, supports NTSC, PALB and DENDY formats, and implements about 97% of known documented mappers. The project says it passes most known hardware behavior tests, although some games may fail because of an unimplemented mapper or emulation bug. A built-in launcher organizes games, shows information from NesCart DB, and records ratings and play time. Users can save and load states, take snapshots, record game audio and use Game Genie. Four-player joypads work through a keyboard, joystick or Xbox 360 controller. Video can be upscaled beyond Full HD. The emulator is multithreaded, and the project reports 60 fps on older Windows machines. My NES is.NET freeware under GNU GPL version 3, listed at free. It usually runs after extracting a portable package and stores settings and user files in Documents. Requirements include.NET Framework 4, DirectX and Microsoft C++ Runtime.

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NET-NES

NET-NES is a free Nintendo Entertainment System emulator written in C# that can run some NES games. Downloadable builds are listed for Windows, macOS, and Linux, including win-x64, win-x86, osx-x64, osx-arm64, and linux-x64. Launching the executable opens a basic graphical interface with options to open a ROM and view the manual. Command-line options include ROM loading, a CPU JSON test, window scaling, an FPS counter, and debug mode. Mapper 0 is supported, while Mappers 1, 2, and 4 are implemented experimentally. The project says it passes nestest CPU instruction tests and lists tested games as working, but some games may glitch or freeze. Its PPU uses scanline timing rather than dot-by-dot timing, so it is not cycle accurate and some games may be affected. A debugger, Mapper 3, player 2 controller support, and audio are listed as upcoming features. The project distributes the software under the MIT License.

Visit github.com