My NES vs Nintendulator
My NES
github.comNintendulator
qmtpro.comSide by side
| Figure | My NES | Nintendulator |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Windows | Yes | Yes |
| Plans published | 1 | 1 |
| Spec score · NES Emulators | 7.9 (#7) | 7.4 (#14) |
| Emulation | The specification lists NES CPU, audio and picture processing, NTSC, PALB and DENDY formats, and about 97% of known documented mappers. | It aims to emulate NES hardware quirks and special cases, though the maker says its emulation is not 100% perfect. |
| Purpose | My NES is a portable, open-source NES/Famicom emulator written in C#. | Nintendulator is an open source Win32 NES emulator written in C++. |
| Support | The project asks users to report game problems through the linked My-Nes GitHub issues page. | The maker invites users to contact the author by email at [email protected] or [email protected], or via the NESdev Discord or EFnet #nesdev IRC channel. |
Plans
In their own words
My NES
My NES is a portable, open-source NES and Famicom emulator for Windows, written in C#. It emulates NES processing, supports NTSC, PALB and DENDY formats, and implements about 97% of known documented mappers. The project says it passes most known hardware behavior tests, although some games may fail because of an unimplemented mapper or emulation bug. A built-in launcher organizes games, shows information from NesCart DB, and records ratings and play time. Users can save and load states, take snapshots, record game audio and use Game Genie. Four-player joypads work through a keyboard, joystick or Xbox 360 controller. Video can be upscaled beyond Full HD. The emulator is multithreaded, and the project reports 60 fps on older Windows machines. My NES is.NET freeware under GNU GPL version 3, listed at free. It usually runs after extracting a portable package and stores settings and user files in Documents. Requirements include.NET Framework 4, DirectX and Microsoft C++ Runtime.
Nintendulator
Nintendulator is a free, open-source Win32 NES emulator written in C++. It aims to reproduce NES hardware behavior, including quirks and special cases. Supported formats include .NES, UNIF, FDS images in fwNES format, and NSF; mapper support uses external DLLs, with extra sound channels available for most games that provide them. Features include FDS image writing, Game Genie codes, customizable controllers including four-player setups, input movie recording and playback, AVI capture, and a debugger with simple breakpoint support. Savestates and battery-backed RAM are stored in the current user's Application Data folder, so the emulator can run without administrator privileges. The official release listed is version 0.980, dated January 1, 2019. Version 0.985 Beta is an unstable development build that may have significant bugs. Versions 0.985 and later have 32-bit and 64-bit editions and are officially supported on Windows 10 and later; older Windows versions may work, and recent builds are tested with Wine. Full-speed emulation is estimated to require a 1500MHz or faster CPU.