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myPhysicsLab vs PhysicsPlayground

myPhysicsLab

myphysicslab.com

PhysicsPlayground

physicsplayground.org

Side by side

FiguremyPhysicsLabPhysicsPlayground
Price fromFreeFree
Free planYesYes
Free trial——
Open source——
WebYesYes
WindowsYes—
macOSYes—
LinuxYes—
Self-hostedYes—
Plans published11
Spec score · Physics Simulation Software8.8 (#4)7.6 (#50)
AudienceThe simulations include explanations of their underlying mathematics and the site describes the project as an online science museum effort.The maker says the tools are built by a physics instructor for physics teachers.
Delivery modehybridweb
Free planYesYes
Lesson libraryYesYes
MakerThe author says he is a self-employed software engineer living in Seattle, Washington, and that he started developing the site in 2001.The site identifies Michael Wish as the maker and describes him as a Marine turned physics instructor.
PurposemyPhysicsLab provides interactive, real-time animated physics simulations that users can change by dragging objects and adjusting parameters.Physics Playground provides interactive physics simulations designed for classroom teaching.
3D visualsNoYes

Plans

myPhysicsLab

  • Free and open sourceFree

myPhysicsLab pricing →

PhysicsPlayground

  • FreeFree

PhysicsPlayground pricing →

In their own words

myPhysicsLab

myPhysicsLab is a free, open-source project with interactive physics simulations and JavaScript classes for building animated models. Simulations run in real time, and users can drag objects or change parameters such as gravity. Its library includes examples such as pendulums, springs, colliding blocks, roller coasters, billiards, and molecular models. Many simulation pages explain the mathematics behind the models. Users can customize simulations with EasyScript or JavaScript in a browser and text editor, then share a setup through a URL that embeds EasyScript. Numeric results can be retrieved through VarsHistory, JavaScript, or collision-data scripts. Downloadable versions can be used offline. The source code is available on GitHub under the Apache 2.0 License. The simulations do not specify measurement units, so values need to be used consistently within each model. Building from source requires TypeScript, esbuild, Perl, and GNU Make. The project began in 2001, and its maker is based in Seattle, Washington.

Visit myphysicslab.com

PhysicsPlayground

PhysicsPlayground has no write-up on Specifiction yet; its figures are above.

Visit physicsplayground.org