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myPhysicsLab vs pyuvsim

myPhysicsLab

myphysicslab.com

pyuvsim

pyuvsim.readthedocs.io

Side by side

FiguremyPhysicsLabpyuvsim
Price fromFree—
Free planYes—
Free trial——
Open source——
WebYes—
WindowsYesYes
macOSYesYes
LinuxYesYes
Self-hostedYes—
Plans published10
Spec score · Physics Simulation Software8.8 (#4)7.7 (#41)
AudienceThe simulations include explanations of their underlying mathematics and the site describes the project as an online science museum effort.The package is presented as a community simulation environment for radio interferometry research, designed to scale across many CPUs and support varied use cases.
Authoring toolsYesYes
Data exportYesYes
Delivery modehybriddesktop
Free planYesYes
Lesson libraryYesNo
LicenseThe software is open source under the Apache 2.0 License, and its source code is available on GitHub.GitHub identifies the public pyuvsim repository as BSD-3-Clause licensed.
PurposemyPhysicsLab provides interactive, real-time animated physics simulations that users can change by dragging objects and adjusting parameters.pyuvsim is a Python package for accurate, extensible radio interferometer simulations, with a focus on precision needed for 21 cm cosmology.
SupportThe author identifies himself as Erik Neumann and provides an email address on the home page; no support plan is listed there.Users are directed to the GitHub issue log for questions, bug reports, and feature requests.

Plans

myPhysicsLab

  • Free and open sourceFree

myPhysicsLab pricing →

pyuvsim

No plans published.

pyuvsim pricing →

In their own words

myPhysicsLab

myPhysicsLab is a free, open-source project with interactive physics simulations and JavaScript classes for building animated models. Simulations run in real time, and users can drag objects or change parameters such as gravity. Its library includes examples such as pendulums, springs, colliding blocks, roller coasters, billiards, and molecular models. Many simulation pages explain the mathematics behind the models. Users can customize simulations with EasyScript or JavaScript in a browser and text editor, then share a setup through a URL that embeds EasyScript. Numeric results can be retrieved through VarsHistory, JavaScript, or collision-data scripts. Downloadable versions can be used offline. The source code is available on GitHub under the Apache 2.0 License. The simulations do not specify measurement units, so values need to be used consistently within each model. Building from source requires TypeScript, esbuild, Perl, and GNU Make. The project began in 2001, and its maker is based in Seattle, Washington.

Visit myphysicslab.com

pyuvsim

pyuvsim has no write-up on Specifiction yet; its figures are above.

Visit pyuvsim.readthedocs.io