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NetRadiant-Custom vs UAssetGUI

NetRadiant-Custom

github.com

UAssetGUI

github.com

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FigureNetRadiant-CustomUAssetGUI
Price fromFreeFree
Free planYesYes
Free trial——
Open source——
WindowsYesYes
macOSYes—
LinuxYesYes
Plans published11
Spec score · Game Modding Tools7.8 (#11)7.8 (#12)
CustomizationUsers can customize keyboard shortcuts, GUI themes, and fonts.UAssetGUI supports custom scripts written in C# to extend program behavior.
DownloadsThe project points users to its Releases section for ready-to-use packages.Pre-built binaries are available from the repository’s Releases page, with an experimental build published with each new commit.
PurposeNetRadiant-Custom is an open-source, cross-platform level editor for id Tech based games.UAssetGUI is a tool for low-level examination and modification of Unreal Engine game assets by hand.

Plans

NetRadiant-Custom

  • FreeFree

NetRadiant-Custom pricing →

UAssetGUI

  • UAssetGUIFree

UAssetGUI pricing →

In their own words

NetRadiant-Custom

NetRadiant-Custom is a free, open-source level editor for games based on id Tech, available on Windows, macOS and Linux. Its primary focus is Quake, Quake 3 and Quake Live, while releases include configurations for additional games. Users can create and manipulate brushes and entities in the 3D view, with geometry tools for vertex editing, face extrusion, patch thickening and CSG shell modification. Texture tools support UV alignment, drag painting, copying textures between brush faces and patches, and locking textures during vertex or edge edits. Keyboard shortcuts, interface themes and fonts are customizable. Viewports offer anisotropic texture filtering and optional MSAA. When region mode is enabled, working compilations build only the map section in that region. Bundled Q3Map2 tools include automatic map packaging and BSP import and export as JSON; its Assimp library supports more than 40 model formats. Supported formats include .map, .bsp, .pk3, .dpk, .dpkdir, Valve 220, brush primitives, axial projection, .def, .ent and .fgd. Ready-to-use packages are available in the project's Releases section.

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UAssetGUI

UAssetGUI is a desktop tool for examining and modifying Unreal Engine game assets by hand. It supports .uasset, .umap, .usmap, .utoc and .ucas files, as well as JSON. Windows is supported directly; Linux setup runs the Windows executable through Wine. Command-line arguments can export and import UAssetAPI JSON without opening the graphical interface, and custom C# scripts can extend the program. Portable mode, available in v1.1.0 or later, keeps configuration and saved mappings in a Data folder beside the executable. The v1.1.0 release added opening and saving .utoc and .ucas containers through built-in retoc integration. Pre-built binaries and an experimental build are available from the repository’s Releases page. Release notes report support for Unreal Engine 5.6 and 5.7, while earlier notes identify limits for some Unreal Engine asset support. UAssetGUI is free under the MIT License, which provides the software without warranty. The maintainer announced retirement from UAssetGUI development, though future contributors or releases might follow.

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