Obvra vs TopMod QA
Obvra
obvra.comTopMod QA
topmodqa.comSide by side
| Figure | Obvra | TopMod QA |
|---|---|---|
| Price from | $44/mo | — |
| Free plan | Yes | — |
| Free trial | — | Yes |
| Open source | — | — |
| Web | Yes | — |
| Windows | Yes | Yes |
| Plans published | 7 | 0 |
| Spec score · Game Testing Software | 7.9 (#9) | 7.0 (#15) |
Plans
Obvra
- Capture FreeFree
- Desktop Starter$44 a month
- Desktop Studio$134 a month
- Cloud Starter$349 a month
- Desktop Pro$359 a month
- Cloud Studio$799 a month
- Cloud Pro$1,799 a month
In their own words
Obvra
Obvra turns gameplay demonstrations into reusable tests for game testing and automated playtesting. It records actions, screenshots, visual targets, screen changes and outcomes, then uses visual context around each action to interpret what was clicked, what changed and what result was intended. Tests can find visual objects again when their screen positions change, rather than relying on fixed coordinates. Automated runs locate targets, perform actions, check expected results and save evidence. If a run fails, Obvra identifies whether the problem involved the target, action or outcome, and preserves screenshots, expected outcomes and observed game states for review. Its coverage includes gameplay and UI testing, visual regression, build verification, regression testing and bug reproduction. Obvra says its visual workflow needs no engine-specific integration. It supports Unity, Unreal Engine, Godot, GameMaker, RPG Maker, custom engines, browser games and Android games. Desktop runs in a studio's environment; Cloud manages test creation, execution, maintenance and infrastructure. Capture Free costs nothing and includes recording and analysis, but not automated playback or executable tests.
TopMod QA
TopMod QA is a paid Windows platform for game QA teams to capture, analyze, and share bugs. It records issues when they first appear, combining game footage, device inputs, and performance data into evidence and reproduction routes. The native application requires no game integration or code changes, and its low memory profile is designed to avoid affecting testing performance. Listed capabilities include test-session recording, performance data, an insights dashboard, collaboration mode, video clipping, crash-data capture, and compatibility profiling. A single view combines test and performance information with a real-time project-testing view. TopMod is presented for PC and console teams working with proprietary or commercial engines. Security information lists TLS encryption in transit, protection at rest where infrastructure supports it, named accounts, role permissions, and single sign-on where purchased and available. Customers retain Customer Data ownership, with export available for 30 days after termination. Pricing is on request, and teams can request a trial.