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OPTPiX SpriteStudio vs Rive

OPTPiX SpriteStudio

webtech.co.jp

Rive

rive.app

Side by side

FigureOPTPiX SpriteStudioRive
Price from¥7,791.67/mo$9/mo
Free planYesYes
Free trialYes—
Open source——
Web—Yes
WindowsYesYes
macOSYesYes
Linux—Yes
iOS—Yes
Android—Yes
Plans published34
Spec score · Game Animation Software8.1 (#13)8.9 (#2)

Plans

OPTPiX SpriteStudio

  • Starter LicenseFree
  • Professional License¥93,500 a year
  • Business License¥400,000 a year

OPTPiX SpriteStudio pricing →

Rive

  • FreeFree
  • Cadet$9 a month
  • Voyager$32 a month
  • Enterprise$120 a month

Rive pricing →

In their own words

OPTPiX SpriteStudio

OPTPiX SpriteStudio creates 2D sprite animation data for projects ranging from short animations to game development. Its mesh and bone tools support deformation, and bone influence weights can be calculated automatically. Masking can define permeable overlap areas and effects such as wipes, with adjustable position, size, and shape. A designer can produce sprite animation data alone using the tool. SpriteStudio supports readable XML and compact binary formats, as well as instance and particle effect creation. Listed engine support includes Unity, Unreal Engine 4, and Cocos2d-x; game engine players and an SDK are available free of charge. Export options include PNG, GIF, WebP, AVI, MP4, SSCE, SSAE, Cocos2d-x PLIST, and Corona SDK LUA. It runs on Windows and macOS and requires an always-on internet connection, along with listed hardware and graphics requirements. The free Starter License is limited to companies with prior-year sales under JPY 10 million and has feature restrictions and attribution requirements. The Professional License costs ¥93,500 a year. A one-month trial includes SpriteStudio Ver.7 features but not SpriteStudio 5.

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Rive

Rive is a tool for designing 2D animations, motion graphics, and rigged characters, with an editor for building animated content. The editor is available as a desktop app, and command-line support is listed for macOS, Linux, and Windows. Rive content can run natively on mobile, desktop, web, consoles, TVs, and vehicles; integrations include Web, iOS, macOS, Android, Flutter, React, React Native, Unity, and Unreal. Export formats are RIV, REV, MP4, GIF, PNG sequence, and WebM. The Editor can be used free to explore, learn, and build. The Free plan is $0 per seat per month and includes three collaborative files, one project, and a 10 MB imported-asset limit. Cadet is $9 a month in the annual view, with up to three seats and unlimited files. Voyager is $32 a month in the annual view, with up to 25 seats and an Agent with advanced models. Free and Cadet include an Agent with limits. Enterprise includes SSO, SOC2 Type II, dedicated support, onboarding, training, custom storage, and custom runtime options.

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