PalworldModManager vs Zephyr
PalworldModManager
github.comZephyr
zephyr.prismo-studios.devSide by side
| Figure | PalworldModManager | Zephyr |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Windows | — | Yes |
| macOS | Yes | Yes |
| Linux | — | Yes |
| Plans published | 1 | 1 |
| Spec score · Mod managers | 7.5 (#60) | 8.7 (#6) |
| Spec score · Game Mod Managers | 7.5 (#61) | 8.7 (#6) |
| Automatic updates | Yes | Yes |
| Deployment method | copy | copy |
| Free plan | Yes | Yes |
| License | The repository identifies the project as MIT licensed and copyright © h-taek. | Zephyr is open source and distributed under the GPL-3.0 license. |
| Mod profiles | Yes | Yes |
| Mod source access | manual import | built-in |
| Purpose | PalworldModManager is a native macOS Apple Silicon mod manager for Palworld that detects the game, injects the UE4SS loader, and manages mods and profiles. | Zephyr is a desktop mod manager for browsing, installing, and switching game mod profiles. |
| Supported platforms | macos | multi-platform |
Plans
In their own words
PalworldModManager
PalworldModManager has no write-up on Specifiction yet; its figures are above.
Zephyr
Zephyr is a free desktop mod manager for browsing and installing mods, then switching between game mod profiles. It supports about 200 games out of the box and combines Thunderstore and CurseForge browsing in one search. Mods are deployed by copying them, and users can share a profile code or link so friends can reproduce a setup. Optional cloud sync requires signing in with Discord and enabling the feature. Zephyr also includes an Archipelago multiworld randomizer with Python bundled, a BepInEx configuration editor, and gamepad navigation throughout the interface. Customization includes seven themes, custom fonts and colors, and seven language options. The app is available for Windows, macOS, and Linux, and is distributed under the GPL-3.0 license. The maker says that without sign-in, personal data stays on the device and mod metadata requests are anonymous. With cloud sync enabled, profile archives and metadata are stored with the maker's hosting provider in France. The Windows build is not code-signed and the macOS build is not notarized.