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SPECIFICTION
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Photon Fusion vs Unity

Photon Fusion

photonengine.com

Unity

unity.com

Side by side

FigurePhoton FusionUnity
Price from$0.50/moFree
Free planYesYes
Free trial—Yes
Open source——
WebYesYes
WindowsYesYes
macOSYesYes
LinuxYesYes
iOSYesYes
AndroidYesYes
API—Yes
Self-hostedYes—
Plans published88
Spec score · Game Networking Middleware8.2 (#9)8.6 (#4)
HeadquartersHamburg, GermanySan Francisco, California, United States
ProductPhoton Fusion is a state-transfer netcode SDK for multiplayer games made for Unity, Unreal, and Godot.Unity Engine is game and app development software for creating video games and immersive experiences from CAD and 3D data.
SupportAll plans include online documentation, free samples, tutorials, video streams, and assistance with account, billing, and service-status issues.Unity directs users to its Issue Tracker and Editor bug reporting flow, while Pro includes expedited customer support and Enterprise includes dedicated support.

Plans

Photon Fusion

  • Development Only 20 CCUFree
  • Free 100 CCUFree
  • Premium Cloud$0.50 a month
  • 100 CCU$95, paid once
  • 500 CCU$125 a month
  • 1000 CCU$250 a month
  • 2000 CCU$500 a month
  • Enterprise CloudPriced on request

Photon Fusion pricing →

Unity

  • Free tierFree
  • Pay-as-you-goPrice not published
  • Pay-as-you-goPriced on request
  • Unity PersonalFree
  • Unity Pro$210 a month
  • Unity Pro$2,310 a year
  • Unity EnterprisePriced on request
  • Unity IndustryPriced on request

Unity pricing →

In their own words

Photon Fusion

Photon Fusion is a state-transfer netcode SDK for multiplayer games made with Unity, Unreal, and Godot. Its tick-based simulation supports client-side prediction and snapshot interpolation, while lag compensation addresses the delay between a client firing and the server registering a possible hit. Developers can choose full-consistency replication or eventual-consistency replication, which uses less bandwidth per object. Available network topologies include dedicated server, client host, and shared authority. Engine availability has qualifications: the product page lists all three engines, while documentation marks Unreal as early access and says Godot early access is available by contacting Photon. Dedicated-server use is described as a headless Unity build and requires third-party server orchestration at additional cost. Free plans include a 100-CCU option and a development-only option for 20 concurrent users. A one-time 100-CCU plan costs 95.00 USD for 12 months; monthly plans include 125.00 USD for 500 CCU. Premium Cloud is billed at 0.50 USD per CCU per month, with a 1,000 USD monthly minimum. All plans include online documentation, samples, tutorials, video streams, and help with account, billing, and service-status issues.

Visit photonengine.com

Unity

Unity has no write-up on Specifiction yet; its figures are above.

Visit unity.com