Tech riderRev. 30 Sept 2026
  1. 1Runs onAndroid, iOS, Linux, Mac, self-hosted, Web, Windows
  2. 2CostsFree plan · paid from $0.50/mo
  3. 3Network modelhybrid
  4. 4Supported platformsWindows 10/11, macOS, iOS, visionOS, PS4, PS5, Xbox One, Xbox Series X/S, Nintendo Switch, Nintendo Switch 2, Android, WebGL
  5. 5MatchmakingYes
  6. 6Rollback netcodeNo
  7. 7Transport protocolsUDP, TCP, WebSockets, Secure WebSockets
7 lines stated Written from the maker's own pages: photonengine.com
The Photon Fusion homepage

Overview

Photon Fusion is a state-transfer netcode SDK for multiplayer games made with Unity, Unreal, and Godot. Its tick-based simulation supports client-side prediction and snapshot interpolation, while lag compensation addresses the delay between a client firing and the server registering a possible hit. Developers can choose full-consistency replication or eventual-consistency replication, which uses less bandwidth per object. Available network topologies include dedicated server, client host, and shared authority. Engine availability has qualifications: the product page lists all three engines, while documentation marks Unreal as early access and says Godot early access is available by contacting Photon. Dedicated-server use is described as a headless Unity build and requires third-party server orchestration at additional cost. Free plans include a 100-CCU option and a development-only option for 20 concurrent users. A one-time 100-CCU plan costs 95.00 USD for 12 months; monthly plans include 125.00 USD for 500 CCU. Premium Cloud is billed at 0.50 USD per CCU per month, with a 1,000 USD monthly minimum. All plans include online documentation, samples, tutorials, video streams, and help with account, billing, and service-status issues.

Who it is for

Fusion suits game developers building multiplayer projects with supported engines and choosing among different network topologies. Its free plans may suit development or games within the listed capacity limits.

What is good

  • Supports prediction and snapshot interpolation
  • Offers three network topologies
  • Free 100-CCU and development-only options
  • Eventual consistency uses less bandwidth per object

What to know first

  • Unreal is marked early access
  • Godot early access requires contacting Photon
  • Dedicated servers need paid third-party orchestration
  • Premium Cloud has a 1,000 USD monthly minimum

Verdict

Fusion provides several simulation, replication, and topology options for multiplayer game networking. Check engine availability and the plan’s CCU and traffic limits before choosing a deployment.

Photon Fusion plans and pricing

All plans
Free 100 CCU Free Free One app per customer · Games only · Approx. 40k MAU · 0.3 TB traffic per month · no CCU burst photonengine.com · 30 Sept 2026
Development Only 20 CCU Free Free Development only · 20 concurrent users · 60.0 GB traffic per month · no CCU burst photonengine.com · 30 Sept 2026
Premium Cloud $0.50/mo Per CCU, invoiced based on monthly usage; minimum fee $1,000 per month 2,000 CCU and 6.0 TB traffic included at minimum fee · Games only · Usage-based CCU auto-scaling · DDoS protected by default · Up to 50,000 CCU photonengine.com · 30 Sept 2026
100 CCU $95 once One-time for 12 months Games only · Approx. 40k MAU · 0.3 TB traffic per month · no CCU burst photonengine.com · 30 Sept 2026
500 CCU $125/mo Per month Games only · Approx. 200k MAU · 1.5 TB traffic per month · CCU burst included photonengine.com · 30 Sept 2026
1000 CCU $250/mo Per month Games only · Approx. 400k MAU · 3.0 TB traffic per month · CCU burst included photonengine.com · 30 Sept 2026

Compared on game networking middleware

Free plan
Yesphotonengine.com
Paid from
$95/mophotonengine.com
Network model
hybridphotonengine.com
Supported platforms
Windows 10/11, macOS, iOS, visionOS, PS4, PS5, Xbox One, Xbox Series X/S, Nintendo Switch, Nintendo Switch 2, Android, WebGLphotonengine.com
Matchmaking
Yesphotonengine.com
Rollback netcode
Nophotonengine.com
Transport protocols
UDP, TCP, WebSockets, Secure WebSocketsphotonengine.com

Facts

Product
Photon Fusion is a state-transfer netcode SDK for multiplayer games made for Unity, Unreal, and Godot.photonengine.com · 30 Sept 2026
Simulation
Tick-based simulation supports client-side prediction and snapshot interpolation.photonengine.com · 30 Sept 2026
Lag compensation
Fusion compensates for the delay between a client firing a weapon and the server registering a potential hit.photonengine.com · 30 Sept 2026
Replication
Fusion offers full-consistency and eventual-consistency replication algorithms, with eventual consistency using less bandwidth per object.photonengine.com · 30 Sept 2026
Network topologies
Fusion offers dedicated server, client host, and shared authority topologies.photonengine.com · 30 Sept 2026
Engines and availability
Fusion is available for Unity, Unreal, and Godot; the product page lists all three, while current documentation marks Unreal as early access and Godot as available by contacting Photon for early access.doc.photonengine.com · 30 Sept 2026
Unity integration
Photon describes Fusion as a Unity Verified Solution and its SDK download page describes Fusion 2 as a high-performance state synchronization library for Unity.photonengine.com · 30 Sept 2026
Deployment limit
The dedicated-server topology is described as a headless Unity build and requires third-party server orchestration at additional cost.doc.photonengine.com · 30 Sept 2026
Security certification
Photon Engine says it is certified to ISO 27001:2022 and aligned with data protection regulations including GDPR and CCPA.photonengine.com · 30 Sept 2026
Cloud data handling
Photon says Photon Cloud processes only IP addresses and user IDs and stores no personally identifiable information on its servers.photonengine.com · 30 Sept 2026
Cloud protection
Photon says its infrastructure is protected against DDoS attacks and that server access is restricted and continuously monitored.photonengine.com · 30 Sept 2026
Support
All plans include online documentation, free samples, tutorials, video streams, and assistance with account, billing, and service-status issues.photonengine.com · 30 Sept 2026
Premium support
Gaming Circle premium development support includes direct chat support for Photon products, exclusive samples, and access to a Circle Discord community.photonengine.com · 30 Sept 2026

Company

Headquarters
Hamburg, Germanyphotonengine.com · 28 Sept 2026

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