Pixelc vs PixelWright
Pixelc
github.comPixelWright
github.comSide by side
| Figure | Pixelc | PixelWright |
|---|---|---|
| Price from | Free | — |
| Free plan | Yes | — |
| Free trial | — | — |
| Open source | Yes | — |
| Web | Yes | — |
| Windows | Yes | Yes |
| macOS | Yes | — |
| Linux | Yes | Yes |
| Android | Yes | — |
| Plans published | 3 | 0 |
| Spec score · Pixel Art Software | 8.7 (#6) | 7.0 (#63) |
| Animation | Frames support animated previews, per-frame timing, three blend modes and GIF export. | Users can add, duplicate, remove, and reorder frames, interpolate in-between frames, and preview animations with adjustable FPS and looping. |
| Layers | Projects support multiple layers that can be blended or merged during saving. | Its layered canvas lets users add, remove, rename, reorder, and show or hide layers independently. |
| License | The application and its assets are licensed under GPLv3, while the supporting framework is MIT licensed. | PixelWright is released under the MIT license. |
| Purpose | Pixelc is an open source tile and sprite editor written in C using SDL2 and OpenGL. | PixelWright is a desktop tool for drawing and animating pixel art sprites for game characters, small pixel-art assets, and short looping animations. |
| Undo and redo | The undo and redo system is stated to work after an app reload. | Undo and redo cover painting, layer and frame changes, bone edits, interpolation, and edits made on another frame. |
Plans
In their own words
Pixelc
Pixelc is a free, open-source tile and sprite editor written in C using SDL2 and OpenGL. The project targets touch devices such as smartphones and tablets, while also running on desktops, and provides a mobile-friendly web app. It supports animation frames and GIF export, as well as layers and onion skinning for frames and layers. Drawing tools include multiple modes, shading, selections, and custom brushes, kernels, and stamps; a tile mode supports tile work. Pixelc includes popular Lospec palettes and accepts custom palettes. The project says artwork is saved locally and nothing is sent to a server, with offline saving available in the browser app. Undo and redo are stated to remain available after an app reload. The app and assets use the GPLv3 license, and the README points users to documentation, a tutorial, and tooltips. A separate Android Premium edition is offered, with grayscale tools and background. The README warns that Samsung Internet Browser can render tiling incorrectly, with potential for other app corruption.
PixelWright
PixelWright has no write-up on Specifiction yet; its figures are above.