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pixemboss vs Qubicle Voxel Editor

pixemboss

pixemboss.com

Qubicle Voxel Editor

minddesk.com

Side by side

FigurepixembossQubicle Voxel Editor
Price fromFreeFree
Free planYesYes
Free trial——
Open source——
WebYes—
Windows—Yes
macOS—Yes
Plans published17
Spec score · Voxel Editors7.6 (#12)8.0 (#8)

Plans

pixemboss

  • FreeFree

pixemboss pricing →

Qubicle Voxel Editor

  • Qubicle DemoFree
  • Qubicle Utility Module$0.99, paid once
  • Qubicle Voxelizer Module$2.99, paid once
  • Qubicle Mesh Module$9.99, paid once
  • Qubicle Basic Edition$14.99, paid once
  • Qubicle Indie Edition$24.99, paid once
  • Qubicle Professional License$99.99, paid once

Qubicle Voxel Editor pricing →

In their own words

pixemboss

Pixemboss is a browser-based editor for turning 2D pixel art into low-poly 3D models for games. Its 2D workspace includes shapes, layers, frames, per-pixel depth, stamps and palettes; the voxel editor adds sculpting, voxel layers, baked ambient occlusion, emissive and metallic materials, and dynamic lights. Models can be rigged and animated, with animation clips exported in GLB. The editor exports 3D formats including GLB, FBX, OBJ, DAE, STL, VOX and glTF, as well as sprite sheets, PNG, GIF and WebM. One-click import kits are available for Godot and Unity, and the Godot guide describes a plugin with a live-link workflow. Per-pixel depth ranges from 1 to 8, while unpainted pixels add no geometry. Some export details matter: cone lights and fog are viewport-only, and emissive or metallic properties reach GLB only with Palette texture colour mode active and Unlit off. Rigged exports use one plain material, so those colours appear flat. Pixemboss is free in the browser and can be started without installing anything or creating an account.

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Qubicle Voxel Editor

Qubicle Voxel Editor is a tool for creating block-style 3D models on Windows and macOS. It supports voxel editing in 3D or on a 2D canvas, with 21 drawing, selection and transformation tools. A scene can hold up to 16 million objects, and an object can reach 1024×512×1024 voxels. The editor imports and exports QB, QEF, QBT, QMO, QBCL, VOX and Minecraft Schematic formats. The basic application exports unoptimized meshes as OBJ, FBX and Collada; the Mesh Module adds optimized low-poly mesh export and other options. Models can be shared on Sketchfab and 3D-printed through i.materialise. The free Demo offers unlimited use of Basic Edition features but saves in .qbcl and disables custom model export. One-time options include Basic Edition at 14.99 USD, Indie Edition at 24.99 USD, modules from 0.99 USD to 9.99 USD, and a Professional License at 99.99 USD. The product is incompatible with macOS 10.15 Catalina or later.

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