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Playcocola vs We Playtest Games

Playcocola

playcocola.com

We Playtest Games

weplaytestgames.com

Side by side

FigurePlaycocolaWe Playtest Games
Price fromFree$65.83/mo
Free planYesYes
Free trial—Yes
Open source——
WebYesYes
API—Yes
Plans published311
Spec score · Game Playtesting Platforms8.1 (#9)8.3 (#8)
SupportThe site lists [email protected] for contact and feature suggestions.The FAQ directs users to [email protected] for help.

Plans

Playcocola

  • HobbyistFree
  • Indie€2, paid once
  • Premium€7, paid once

Playcocola pricing →

We Playtest Games

  • Free playtestFree
  • Free public playtestFree
  • Pay as you go$15, paid once
  • Pay as you go — 30 minutes$15, paid once
  • Pay as you go — 1 hour$20, paid once
  • Pay as you go — 2 hours$35, paid once
  • Pay as you go — 3 hours$50, paid once
  • Indie$79 a month
  • Studio$379 a month
  • Indie annual$790 a year

We Playtest Games pricing →

In their own words

Playcocola

Playcocola is a browser-based playtesting service connecting game developers with people who record and comment on games. It focuses especially on indie developers. Playtesters can record a whole screen, one application, or a browser tab without installing software or registering to record. During a session they may add microphone commentary, attach notes to specific moments, and leave feedback afterward; video uploads continue automatically during recording. Developers upload builds, attach them to sessions, and can require customizable checkboxes before a download appears. Public sessions can invite the Playcocola community. The service describes setup as requiring zero integration. Its free Hobbyist plan includes one hour of video recording, thinking-aloud recording, text feedback, invitations to personal testers, and one-week video storage. Indie costs 2.00 EUR per 20 minutes, while Premium costs 7.00 EUR per 20 minutes and adds community tester recruitment. Playtesters may receive credits, discounts, purchases, points, or Discord roles.

Visit playcocola.com

We Playtest Games

We Playtest Games connects indie game developers with playtesters to collect structured feedback on games. Testers are matched by the genres they play. Each playtest includes a gameplay recording with audio commentary and a summarized transcript covering issues, friction, confusion, or delight; subscription features also list AI-powered summaries and key takeaways. Developers can describe specific testing goals or provide a custom build. Multiplayer sessions can include up to eight players, and the service says a tester has 24 hours to deliver after claiming a playtest. The free option provides one 30-minute session, with the replay posted publicly to YouTube. Pay-as-you-go sessions start at $15, paid once, with duration and player count affecting price. Indie costs $79 a month for five playtest hours per billing period; Studio costs $379 a month for 25 hours. One playtest hour means one hour for one player, while unused subscription hours roll over and never expire, including after cancellation. The service runs on web and through a versioned REST API with API-key authentication, real-time webhooks, and TypeScript and Python clients.

Visit weplaytestgames.com