Playnite Save Manager vs SaveSync
Playnite Save Manager
github.comSaveSync
savesync.gamesSide by side
| Figure | Playnite Save Manager | SaveSync |
|---|---|---|
| Price from | Free | — |
| Free plan | Yes | — |
| Free trial | — | — |
| Open source | — | — |
| Windows | Yes | Yes |
| Linux | — | Yes |
| Plans published | 1 | 1 |
| Spec score · Game Save Managers | 8.1 (#7) | 7.1 (#22) |
| Intended users | The project describes itself as made for Playnite gamers who want to manage PC game saves. | The maker describes SaveSync as a solution for co-op players who want to continue a shared world without a paid dedicated server or manual file transfers. |
| Purpose | Playnite Save Manager is a plugin for backing up, restoring, and managing PC game saves. | SaveSync syncs, backs up, and shares co-op game save files between friends so another player can continue when the host is offline. |
| Support | The project welcomes bug reports and feature requests through GitHub Issues, as well as pull requests and translations. | The maker directs players to its Discord community for real-time support and updates. |
Plans
In their own words
Playnite Save Manager
Playnite Save Manager is a Windows plugin for backing up, restoring, and organizing PC game saves within Playnite. It detects save locations automatically, including paths under a user profile, game directory, or emulator directory, and supports relative paths. Backups can include optional notes; when restoring, users can choose an earlier backup and keep selected files or folders from being overwritten. An optional setting creates a backup when a game stops, and the per-game backup limit can be set to 0 for unlimited copies. The plugin also imports and exports save-path configurations, ZIP backup packages, and global configurations with backups. Cloud synchronization runs through Rclone and is described as experimental. Users choose a provider through a setup wizard, but the project does not enumerate providers. Cloud sync can have upload or deletion issues; syncing configuration before a game starts may increase startup time, and restoring before uploads finish can cause cloud pulls or conflicts. Optional version tracking records CRC32 checksums. The plugin is free: free.