Playtest Pilot vs We Playtest Games
Playtest Pilot
playtestpilot.comWe Playtest Games
weplaytestgames.comSide by side
| Figure | Playtest Pilot | We Playtest Games |
|---|---|---|
| Price from | — | $65.83/mo |
| Free plan | — | Yes |
| Free trial | — | Yes |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | — |
| API | — | Yes |
| Plans published | 1 | 11 |
| Spec score · Game Playtesting Platforms | 7.3 (#21) | 8.3 (#8) |
| Confidentiality | Testers sign an NDA before accessing unreleased builds, and build access, footage, survey responses, and report materials are handled confidentially. | Private tests keep unreleased builds and footage private within the service and owner workflow. |
| What it does | Runs structured playtests with genre-matched players and turns gameplay recordings, survey data, and player behaviour into an insight report. | The service matches indie game developers with genre-relevant players for recorded playtests and feedback. |
Plans
We Playtest Games
- Free playtestFree
- Free public playtestFree
- Pay as you go$15, paid once
- Pay as you go — 30 minutes$15, paid once
- Pay as you go — 1 hour$20, paid once
- Pay as you go — 2 hours$35, paid once
- Pay as you go — 3 hours$50, paid once
- Indie$79 a month
- Studio$379 a month
- Indie annual$790 a year
In their own words
Playtest Pilot
Playtest Pilot has no write-up on Specifiction yet; its figures are above.
We Playtest Games
We Playtest Games connects indie game developers with playtesters to collect structured feedback on games. Testers are matched by the genres they play. Each playtest includes a gameplay recording with audio commentary and a summarized transcript covering issues, friction, confusion, or delight; subscription features also list AI-powered summaries and key takeaways. Developers can describe specific testing goals or provide a custom build. Multiplayer sessions can include up to eight players, and the service says a tester has 24 hours to deliver after claiming a playtest. The free option provides one 30-minute session, with the replay posted publicly to YouTube. Pay-as-you-go sessions start at $15, paid once, with duration and player count affecting price. Indie costs $79 a month for five playtest hours per billing period; Studio costs $379 a month for 25 hours. One playtest hour means one hour for one player, while unused subscription hours roll over and never expire, including after cancellation. The service runs on web and through a versioned REST API with API-key authentication, real-time webhooks, and TypeScript and Python clients.