playtesting.de vs We Playtest Games
playtesting.de
playtesting.deWe Playtest Games
weplaytestgames.comSide by side
| Figure | playtesting.de | We Playtest Games |
|---|---|---|
| Price from | — | $65.83/mo |
| Free plan | — | Yes |
| Free trial | — | Yes |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | — |
| macOS | Yes | — |
| API | — | Yes |
| Plans published | 0 | 11 |
| Spec score · Game Playtesting Platforms | 7.4 (#17) | 8.3 (#8) |
| Feedback | Testers are encouraged to describe observations, expected behaviour, steps and impact so product teams can act on the feedback. | Playtests include a gameplay recording with audio commentary and a summarized transcript highlighting issues, friction points, confusion, or delight. |
| Support | The site provides a Discord link and a report-content route for contacting the service about issues. | The FAQ directs users to [email protected] for help. |
Plans
We Playtest Games
- Free playtestFree
- Free public playtestFree
- Pay as you go$15, paid once
- Pay as you go — 30 minutes$15, paid once
- Pay as you go — 1 hour$20, paid once
- Pay as you go — 2 hours$35, paid once
- Pay as you go — 3 hours$50, paid once
- Indie$79 a month
- Studio$379 a month
- Indie annual$790 a year
In their own words
playtesting.de
playtesting.de is a directory and portal for discovering games, demos and apps and helping shape them with feedback. One account can carry developer, tester and streamer roles. Testers register and use the portal free, then browse filters for platform, language, genre and access type; product pages show versions, requirements and next steps. Feedback guidance asks testers to record observations, expected behavior, reproduction steps and impact. Creators can request keys, publish coverage and maintain profiles listing channels, topics and platforms. Developers can submit products for review after assigning them to an organization and providing descriptions, media, platforms and test access. The Playtesting Updater installs, updates and starts available games, with Windows and macOS builds, including macOS 14 or later for Apple Silicon and Intel. Public profiles expose only intended information, and messages receive spam and link checks. Paid offers may use Stripe and Link.
We Playtest Games
We Playtest Games connects indie game developers with playtesters to collect structured feedback on games. Testers are matched by the genres they play. Each playtest includes a gameplay recording with audio commentary and a summarized transcript covering issues, friction, confusion, or delight; subscription features also list AI-powered summaries and key takeaways. Developers can describe specific testing goals or provide a custom build. Multiplayer sessions can include up to eight players, and the service says a tester has 24 hours to deliver after claiming a playtest. The free option provides one 30-minute session, with the replay posted publicly to YouTube. Pay-as-you-go sessions start at $15, paid once, with duration and player count affecting price. Indie costs $79 a month for five playtest hours per billing period; Studio costs $379 a month for 25 hours. One playtest hour means one hour for one player, while unused subscription hours roll over and never expire, including after cancellation. The service runs on web and through a versioned REST API with API-key authentication, real-time webhooks, and TypeScript and Python clients.