Poki Playtesting vs T-Plan Game Test Automation
Poki Playtesting
developers.poki.comT-Plan Game Test Automation
t-plan.comSide by side
| Figure | Poki Playtesting | T-Plan Game Test Automation |
|---|---|---|
| Price from | Free | £16.67/mo |
| Free plan | Yes | — |
| Free trial | — | Yes |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | — | Yes |
| macOS | — | Yes |
| Linux | — | Yes |
| iOS | — | Yes |
| Android | — | Yes |
| API | — | Yes |
| Self-hosted | — | Yes |
| Plans published | 1 | 1 |
| Spec score · Game Testing Software | 8.0 (#8) | 7.8 (#10) |
| Headquarters | Amsterdam, Netherlands | The vendor lists its address as Basepoint Shoreham, Little High Street, Shoreham-by-Sea, West Sussex, BN43 5EG, United Kingdom. |
| Purpose | Poki Playtesting helps game developers uncover bugs, gather player feedback, and assess whether a game design works as intended. | T-Plan automates game testing by simulating player actions at the GUI level to identify bugs, assess stability, and check functionality. |
| Support | Account security breaches can be reported to [email protected]. | Every plan includes unlimited help from the support team, access to the knowledge base and user community, product updates, and free training. |
Plans
In their own words
Poki Playtesting
Poki Playtesting is a free web service for game developer teams that want player feedback, bug findings, and design checks. Poki supplies players, devices, and tracking tools, while developers choose test devices and audience categories. Uploaded web builds or prototypes can come from any development stage, subject to content moderation; Poki recommends builds that work on desktop, mobile, and tablet. Each playtest returns 10 recordings containing button inputs, console output, session duration, country, and device type. Players join through a Mystery Tile and must consent to recording. After 10 recordings are watched, a player fit test can measure playtime with 500 players, usually in about five hours and up to twice daily. A web fit test presents the game on Poki category pages to around 10,000 players and measures click-through rate, average time on page, and conversion to play over roughly seven days. Poki for Developers provides upload, analysis, updating, and recording review tools. Supported workflows cover engines including Unity, Godot, Phaser, GameMaker, and others. Tests are free and repeatable, but uploading does not guarantee testing or platform placement.
T-Plan Game Test Automation
T-Plan Game Test Automation automates game tests by interacting with the game’s graphical interface. Image recognition checks objects on screen, so testing does not depend on application code; the vendor says this approach supports games made with Unity and Unreal Engine. The software runs externally without source-code changes or instrumentation. On iOS, it requires two runtime files, but no code changes.
Record and Playback captures test scripts for execution across devices and machines. Users can schedule runs, define workflow rules, and pass custom parameters for decision handling. Listed integrations include Jenkins, GitHub, TestRail, Jira, Eclipse, NetBeans, and REST API access. Supported targets include Windows, macOS, Linux, Android, and iOS; the testing page also lists Unix and Solaris. T-Plan Robot starts at £200 per month when billed annually, and a 14-day trial is listed. A Development licence is required before buying Execution licences; five Execution licences permit five live connections at once.