Project IGI Game Converter vs Source 2 Viewer
Project IGI Game Converter
github.comSource 2 Viewer
s2v.appSide by side
| Figure | Project IGI Game Converter | Source 2 Viewer |
|---|---|---|
| Price from | — | Free |
| Free plan | — | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | — | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | — | Yes |
| Plans published | 0 | 1 |
| Spec score · Game Asset Extractors | 7.2 (#18) | 8.3 (#4) |
| Purpose | The project describes itself as a standalone converter and inspector for Project IGI 1 game files. | Source 2 Viewer browses VPK archives and views, exports, and decompiles Source 2 assets such as maps, models, materials, textures, and sounds. |
| Security | GitHub’s repository security page says the project has no detected security policy and no published security advisories. | The repository says free code signing is provided by SignPath.io, with a certificate from SignPath Foundation. |
| Support | The repository exposes GitHub Issues as a place to report or track project issues. | The maker directs users to report issues and notes that reports with a file path and error message usually get looked at quickly. |
Plans
In their own words
Project IGI Game Converter
Project IGI Game Converter is a standalone tool for inspecting and converting Project IGI 1 files, intended for modders and researchers working with game assets. It handles proprietary textures, meshes, scripts, archives, terrain, fonts, animations, audio, AI graphs, and lightmaps, with workflows for editing assets and putting them back into the game. Its GUI offers a searchable file tree, 3D model and 2D texture viewers, a texture editor, script and hex inspectors, and conversion actions. It can render MEF and OBJ models, export MEF to OBJ, convert TEX, SPR, and PIC images, and save texture edits in native formats. It also converts between QVM bytecode and QSC source and exports DAT mappings to JSON or binary packages. The CLI supports scripted builds, batch work, and recursive folder processing. Available on Windows and macOS, it is free under an MIT license. The Windows release retains the GUI; the macOS release is an Apple Silicon CLI build for macOS 12.0 or later. Applying model textures in the GUI requires choosing the active level folder in Settings.
Source 2 Viewer
Source 2 Viewer is a free, open-source tool for browsing VPK archives and inspecting or exporting assets from Source 2 games. It can search, extract, and create archives, including VPK versions from Source 1. Its renderer displays maps, models, physics, and particles with real-time lighting and animation playback. The tool also inspects textures, audio, shaders, and other Source 2 resources. Maps, models, physics, and animations can be exported to glTF 2.0, with material conversion and batch export; maps, models, and materials can be decompiled into editable formats for Hammer, ModelDoc, and Source 2 Workshop Tools. Texture tools cover channels, depth layers, mip levels, cubemaps, and HDR, with image export. Its audio player supports WAV, MP3, and Source 2 formats. The graphical interface is Windows-only, though the guide describes running it on Linux and macOS through Wine; the command-line utility is available for Windows, Linux, and macOS. The GUI is portable and requires no installation. Some data may be lost during export, and reverse-engineered format support is incomplete. The project is volunteer-built and says it is not affiliated with Valve.