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ProtectMyGame vs Steam Input

ProtectMyGame

protectmygame.com

Steam Input

partner.steamgames.com

Side by side

FigureProtectMyGameSteam Input
Price from€9.99/mo—
Free planYes—
Free trial——
Open source——
WindowsYesYes
macOS—Yes
Linux—Yes
API—Yes
Plans published20
Spec score · Game DRM Software8.6 (#4)7.4 (#11)
PurposeProtectMyGame says its suite helps Unity 3D game developers deter cracking, cheating, and reverse engineering.Steam Input is the umbrella term for the software, hardware, and configuration utilities Steam uses to interface with games.

Plans

ProtectMyGame

  • Free foreverFree
  • Premium€9.99 a month

ProtectMyGame pricing →

Steam Input

No plans published.

Steam Input pricing →

In their own words

ProtectMyGame

ProtectMyGame is a Windows suite for Unity 3D developers seeking to deter cracking, cheating, and reverse engineering. Unity Obfuscator works inside the Unity Editor, obfuscating C# scripts during compilation. Developers can select methods to protect while leaving public APIs and moddable systems readable, including anti-cheat, licensing, and core logic. Code Protector encrypts executables with compression and anti-tampering protection. Resource Packer packages up to 2GB, with automatic extraction and ZIP64 support. The free plan is listed at free and allows five protected files; Code Protector and Resource Packer each allow five files up to 200MB, available for 24 hours. Premium is billed monthly; the page displays 9.99€ beside 14.99€ with a discount label. It lists unlimited files, all tools, a custom API key, and Unity 3D exclusive compatibility.

Visit protectmygame.com

Steam Input

Steam Input is a controller configurator built into the Steam client. It processes supported device input according to a player's settings before passing it to a game or application. Supported controllers include Steam, PlayStation, Xbox, Nintendo Switch Pro, PlayStation 3, and DirectInput gamepads. Players can create multiple per-game configurations and share them online, with settings available through the Steam desktop client or Big Picture mode. For games using the Steam Input API, Native mode supplies named actions and lets games check which physical controls are assigned. For games without API support, Legacy mode maps controller input to keyboard, mouse, or gamepad input. That can cause glitches in games that expect mouse and gamepad activity to remain separate, and on-screen control glyphs may not match the assigned inputs. Developers can use the action-based API to define game actions and action sets. Steam Input is free; Steamworks is a free suite of tools for developers making games or software on Steam.

Visit partner.steamgames.com