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psai vs Second Music System

psai

homeofpsai.com

Second Music System

github.com

Side by side

FigurepsaiSecond Music System
Price fromFree—
Free planYes—
Free trial——
Open source——
WindowsYesYes
macOSYesYes
LinuxYesYes
iOSYes—
AndroidYes—
APIYes—
Self-hosted—Yes
Plans published20
Spec score · Game Audio Middleware7.9 (#10)7.4 (#20)
Productpsai® is an interactive music engine for videogames, available on Unity and PC.Second Music System is a middleware library for dynamic music that is designed to integrate into existing game engines.

Plans

psai

  • psai® for UnityFree
  • psai® Music Engine ProPrice not published

psai pricing →

Second Music System

No plans published.

Second Music System pricing →

In their own words

psai

psai® is an interactive music engine for videogames, aimed at composers and developers creating adaptive soundtracks. Its playback logic can change intensity, recombine musical segments, pause, and respond to gameplay. The Unity edition is written in C# without native code, and the maker says it works on all Unity target platforms. The native C++ SDK is limited to Windows, with evaluation or licensing inquiries directed to the maker. The regular and Pro editions use the same Unity engine; Pro adds the standalone editor for creating projects from scratch. That editor is listed for Win/Mac and requires Music Engine Pro and Pro User Registration. Downloads include a demo soundtrack and eight free music themes. The maker says Unity use across a customer's projects has no further costs or royalties, with one copy required per company seat. However, the editor EULA limits users who have not purchased the engine through the Unity Asset Store to non-commercial editor use, including testing for future commercial use. The site also links to manuals, API documentation, tutorials, and a Unity forum.

Visit homeofpsai.com

Second Music System

Second Music System has no write-up on Specifiction yet; its figures are above.

Visit github.com