psai
homeofpsai.com
What it is
psai® is an interactive music engine for videogames, aimed at composers and developers creating adaptive soundtracks. Its playback logic can change intensity, recombine musical segments, pause, and respond to gameplay. The Unity edition is written in C# without native code, and the maker says it works on all Unity target platforms. The native C++ SDK is limited to Windows, with evaluation or licensing inquiries directed to the maker. The regular and Pro editions use the same Unity engine; Pro adds the standalone editor for creating projects from scratch. That editor is listed for Win/Mac and requires Music Engine Pro and Pro User Registration. Downloads include a demo soundtrack and eight free music themes. The maker says Unity use across a customer's projects has no further costs or royalties, with one copy required per company seat. However, the editor EULA limits users who have not purchased the engine through the Unity Asset Store to non-commercial editor use, including testing for future commercial use. The site also links to manuals, API documentation, tutorials, and a Unity forum.
Spec sheet
- Product
- psai® is an interactive music engine for videogames, available on Unity and PC.Read 5 Oct 2026 · homeofpsai.com
- Intended users
- The maker describes psai® as a specialized tool for videogame composers and developers creating adaptive interactive soundtracks.Read 5 Oct 2026 · homeofpsai.com
- Integrations
- The site documents Unity and native C++ APIs and describes integration with Unity game projects.Read 5 Oct 2026 · homeofpsai.com
- Support
- The maker provides a technical-support email and links to a manual, API documentation, tutorials and a Unity forum.Read 5 Oct 2026 · homeofpsai.com
- Headquarters
- Hamburg, GermanyRead 28 Sep 2026 · homeofpsai.com
- Adaptive playback
- The engine supports intensity control, automatic recombination of musical segments, pausing and gameplay-driven playback logic.Read 5 Oct 2026 · homeofpsai.com
- Commercial-use limit
- The editor EULA says users who have not purchased the engine through the Unity Asset Store may use the editor only non-commercially, including unlimited testing for future commercial use.Read 5 Oct 2026 · homeofpsai.com
- Editor
- The standalone Unity Edition editor download is listed for Win/Mac and requires psai® Music Engine Pro and Pro User Registration.Read 5 Oct 2026 · homeofpsai.com
- Free version
- The regular and Pro versions use the same Unity engine; Pro adds access to the standalone editor for creating projects from scratch.Read 5 Oct 2026 · homeofpsai.com
- Licensing
- The maker says psai® for Unity can be used in all of a customer's Unity projects without further costs or royalties, and companies need one copy per seat.Read 5 Oct 2026 · homeofpsai.com
- Maker and location
- The site identifies Periscope Studio UG (haftungsbeschraenkt) & Co. KG as the product maker and lists its address in Hamburg, Germany.Read 5 Oct 2026 · homeofpsai.com
- Music assets
- The downloads page lists a demo soundtrack and eight free music themes.Read 5 Oct 2026 · homeofpsai.com
- Native version
- The native C++ SDK is available for Windows only; the maker asks interested users to contact them about evaluation or licensing.Read 5 Oct 2026 · homeofpsai.com
- Source code
- The FAQ says customers receive the full source code, with the .NET implementation for Google protobuf as the only internally referenced DLL.Read 5 Oct 2026 · homeofpsai.com
- Support terms
- The posted Unity Asset Store EULA says the licensor provides support services only if a special agreement has been entered into.Read 5 Oct 2026 · homeofpsai.com
- Unity integration
- The Unity version is written in C# without native code and the maker says it works on all Unity target platforms.Read 5 Oct 2026 · homeofpsai.com
Plans and prices
Strong points and limits
Strong points
- Unity edition uses C# without native code
- Playback can react to gameplay logic
- Eight free music themes are listed
- Unity projects incur no further costs or royalties
Limits
- Native C++ SDK is Windows-only
- Standalone editor requires Music Engine Pro
- Editor use may be non-commercial without an Asset Store purchase
Who it suits
psai® suits videogame composers and developers who need music that can adapt to gameplay. It is especially relevant to Unity projects; the native C++ SDK is Windows-only.
Verdict
psai® offers adaptive music playback through Unity, with a separate Windows-only native SDK. Check the Pro editor requirement and its commercial-use condition before planning authoring workflows.
Where Specifiction places it
- Game Audio Middleware#10 of 247.9