PXPlay vs Razer PC Remote Play
PXPlay
streamingdv.github.ioRazer PC Remote Play
razer.comSide by side
| Figure | PXPlay | Razer PC Remote Play |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | Yes | — |
| Open source | — | — |
| Windows | Yes | Yes |
| macOS | Yes | — |
| Linux | Yes | — |
| iOS | Yes | Yes |
| Android | Yes | Yes |
| Plans published | 6 | 1 |
| Spec score · Game Remote Play Software | 8.9 (#2) | 7.5 (#17) |
| Headquarters | Ottenschlag, Austria | Irvine, California, United States and Singapore |
| Network requirements | The maker recommends wired console networking, 5 GHz Wi‑Fi for the client and at least 15 Mbps upload and download speeds. | Initial pairing requires the PC and mobile device to share a network; remote play afterward depends on home network configuration and requires UPnP support and enablement. |
| Purpose | PXPlay streams a supported gaming console to a device for remote play and can also act as a virtual controller. | Razer PC Remote Play streams PC games to mobile devices and lets users launch games from them. |
Plans
PXPlay
- PXPlay iOS/Apple TVFree
- PXPlay Android$6.99, paid once
- PXPlay (PSPlay) PC€12.99, paid once
- PXPlay (PSPlay) Android APK licensePrice not published
- PXPlay (PSPlay) Android Google PlayPrice not published
- PXPlay (PSPlay) iOS / Apple TVPrice not published
In their own words
PXPlay
PXPlay streams a supported PlayStation 4 or PlayStation 5 console to another device for remote play, and can also make that device a virtual controller. The maker lists customizable on-screen gamepad layouts, button mapping, multiple console profiles, and a gamepad-only mode. Client options include Android, iOS, Apple TV, Windows, Linux, and macOS; the listed maximum resolution is 4k, and the PC and Android store pages describe upscaling. Remote connections can use an experimental automatic mode or manual router port forwarding. Automatic access requires a console PSN connection, current firmware, and account registration; registration must happen on the console's network. The manual recommends 5 GHz Wi-Fi for the client, a wired console connection, and at least 15 Mbps upload and download. Automatic access can fail on some networks, including those where the console has NAT type 3. The PC license costs €12.99 as a one-time purchase purchase for one user, and a demo is available before purchase.
Razer PC Remote Play
Razer PC Remote Play streams games from a Windows PC to mobile devices and lets users browse and launch PC games remotely. It supports libraries including Steam, Epic, PC Game Pass and other PC game libraries. The stream adjusts to the mobile device’s maximum resolution and refresh rate. Razer Cortex Mobile can configure games, customize controls, record and share gameplay, and update controllers. Pairing uses Razer Cortex on the PC with Razer PC Remote Play and Cortex Mobile, through a Razer ID or PIN. Initial pairing requires both devices on the same network; later remote play depends on home-network configuration and enabled UPnP. Razer lists 15 Mbps as the minimum bandwidth and recommends more than 30 Mbps for ideal play. The PC download supports Windows 10 64-bit and Windows 11. Mobile requirements are described as iOS 18 and Android 14 or later, while the FAQ lists iOS 18 and Android 12 or above. The service is free, though some Cortex Mobile apps may require payment.