PXPlay vs XStreaming
PXPlay
streamingdv.github.ioXStreaming
github.comSide by side
| Figure | PXPlay | XStreaming |
|---|---|---|
| Price from | Free | — |
| Free plan | Yes | — |
| Free trial | Yes | — |
| Open source | — | — |
| Windows | Yes | — |
| macOS | Yes | — |
| Linux | Yes | — |
| iOS | Yes | Yes |
| Android | Yes | Yes |
| Plans published | 6 | 0 |
| Spec score · Game Remote Play Software | 8.9 (#2) | 5.2 (#27) |
Plans
PXPlay
- PXPlay iOS/Apple TVFree
- PXPlay Android$6.99, paid once
- PXPlay (PSPlay) PC€12.99, paid once
- PXPlay (PSPlay) Android APK licensePrice not published
- PXPlay (PSPlay) Android Google PlayPrice not published
- PXPlay (PSPlay) iOS / Apple TVPrice not published
In their own words
PXPlay
PXPlay streams a supported PlayStation 4 or PlayStation 5 console to another device for remote play, and can also make that device a virtual controller. The maker lists customizable on-screen gamepad layouts, button mapping, multiple console profiles, and a gamepad-only mode. Client options include Android, iOS, Apple TV, Windows, Linux, and macOS; the listed maximum resolution is 4k, and the PC and Android store pages describe upscaling. Remote connections can use an experimental automatic mode or manual router port forwarding. Automatic access requires a console PSN connection, current firmware, and account registration; registration must happen on the console's network. The manual recommends 5 GHz Wi-Fi for the client, a wired console connection, and at least 15 Mbps upload and download. Automatic access can fail on some networks, including those where the console has NAT type 3. The PC license costs €12.99 as a one-time purchase purchase for one user, and a demo is available before purchase.