Qubicle Voxel Editor vs Solid Editor
Qubicle Voxel Editor
minddesk.comSolid Editor
solidengine.orgSide by side
| Figure | Qubicle Voxel Editor | Solid Editor |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Windows | Yes | Yes |
| macOS | Yes | — |
| Linux | — | Yes |
| Plans published | 7 | 2 |
| Spec score · Voxel Editors | 8.0 (#8) | 8.2 (#5) |
| Maker | The contact page identifies Minddesk Software GmbH and lists its address as Hardenbergstr. 15, 24105 Kiel, Germany. | The Solid Engine project is developed by Oskar Gustafsson. |
| Purpose | Qubicle is a voxel editor for creating 3D models with a blocky style. | Solid Editor is a voxel graphics editor designed as part of Solid Engine’s asset pipeline for creating game-ready voxel graphics assets. |
| Support | Minddesk lists [email protected] and [email protected] as contact addresses. | Questions, bug reports and feature requests are handled through the editor’s GitHub issue tracker. |
Plans
Qubicle Voxel Editor
- Qubicle DemoFree
- Qubicle Utility Module$0.99, paid once
- Qubicle Voxelizer Module$2.99, paid once
- Qubicle Mesh Module$9.99, paid once
- Qubicle Basic Edition$14.99, paid once
- Qubicle Indie Edition$24.99, paid once
- Qubicle Professional License$99.99, paid once
In their own words
Qubicle Voxel Editor
Qubicle Voxel Editor is a tool for creating block-style 3D models on Windows and macOS. It supports voxel editing in 3D or on a 2D canvas, with 21 drawing, selection and transformation tools. A scene can hold up to 16 million objects, and an object can reach 1024×512×1024 voxels. The editor imports and exports QB, QEF, QBT, QMO, QBCL, VOX and Minecraft Schematic formats. The basic application exports unoptimized meshes as OBJ, FBX and Collada; the Mesh Module adds optimized low-poly mesh export and other options. Models can be shared on Sketchfab and 3D-printed through i.materialise. The free Demo offers unlimited use of Basic Edition features but saves in .qbcl and disables custom model export. One-time options include Basic Edition at 14.99 USD, Indie Edition at 24.99 USD, modules from 0.99 USD to 9.99 USD, and a Professional License at 99.99 USD. The product is incompatible with macOS 10.15 Catalina or later.
Solid Editor
Solid Editor is a voxel graphics editor for creating game-ready assets in the Solid Engine pipeline. Its scene uses Solid Engine’s path tracer to render lighting in real time while editing. Voxels can be edited directly in 3D with a brightly colored ball as the pointing device. A single Selection tool applies effects to selected voxels and previews them live. The editor is natively compatible with Solid Engine and requires 64-bit Windows 10 or newer or 64-bit Linux, with Nvidia graphics cards only. A GeForce GTX 1080 or better is recommended but not required. The optional Ball Pointer needs a webcam, while the editor also works without it. Windows and Linux v0.1.0 downloads are offered, with a warning that this early version may crash or glitch. MagicaVoxel import/export, animation, scene layers, and polygon model import are planned. The free editor has a one-time 10.00 USD Pro user plan.