Reco vs SCRATCH
Reco
reco.camSCRATCH
assimilateinc.comSide by side
| Figure | Reco | SCRATCH |
|---|---|---|
| Price from | Free | $66.25/mo |
| Free plan | Yes | — |
| Free trial | — | — |
| Open source | Yes | — |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | — |
| API | Yes | — |
| Self-hosted | Yes | — |
| Plans published | 2 | 5 |
| Spec score · 360 Video Software | 8.4 (#12) | 6.4 (#29) |
Plans
SCRATCH
- Monthly Subscription$99 a month
- 1 Year License$795 a year
- Permanent License$995, paid once
- Support Renewal with Permanent License$650, paid once
- Site LicensePriced on request
In their own words
Reco
Reco stitches two camera feeds into a panoramic sports view and uses AI to follow the play. Its tracking can detect balls and players, with configurable framing presets. Automatic camera calibration matches AKAZE features, while IMU data or audio cross-correlation can synchronize timing. Reco is available as a desktop app, command-line interface, library, and OBS plugin using the same engine. It supports GStreamer camera input and frame submission for OBS and live streams. The project lists Linux, macOS, and Windows desktops, NVIDIA Jetson Orin, and cloud workers as supported targets; desktop apps are listed for Linux, macOS, and Windows. Reco says it runs on hardware users own, footage stays theirs, and it collects no usage data or telemetry. It says it makes no network requests except those users configure. The engine is licensed under AGPL-3.0-only, and there is no public paid tier. iOS and Android support points exist, but concrete implementations are still to come.